Korfball drills
- To finish the training, play a game format of 4 to 4 on 1 post.
- Make sure you build from 4-0, and go to the 3-1 with a large triangle.
- A quick scoring opportunity has to be created from the big triangle.
- If possible, create a scoring opportunity immediately after the rebound has been captured, if this doesn't work then rebuild from 4-0.
- THE BALL PACE IS HIGH IN THE 3-1.
- Pair of two by a pole.
- Each pole has three points.
- If a score is made on a pole, one point is subtracted.
- The pole is defended by a pair.
- The first pair that has zero gets 'a donkey' as an extra point.
- You lost as a pair when you have zero.
- The last pair remaining has won.
- Note: as a pair you are defending your own post but you can be attacked by six opponents.
- It is not allowed to score twice on the same post.
- Group of 3 by a post
- 1 defender, 1 passer and 1 attacker
- the attacker must score as much as possible in 30 seconds
- the defender must ensure that this happens as little as possible
- Pairs of two at a pole.
- Each pole has three points.
- If a score is made on a pole, one point is subtracted.
- The pole is defended by a pair.
- The first pair that has zero gets 'a donkey,' as an extra point.
- You are finished when you have zero as a pair.
- The last pair remaining has won.
- Note: as a pair you are defending your own post but you can be attacked by six opponents.
- It is not allowed to score twice on the same post.
- Two players stand 7 meters in front of the post and eight meters apart.
- A player with the ball under the post and a receiver slightly behind the post.
- One player in front of the post takes the through-ball that is passed, after the other player in front of the post has received the ball.
- The ball is caught by the receiver.
- A1 becomes A2,
- A2 becomes A3,
- A3 becomes A4 and
- A4 becomes A1.
What can you see?
- The passer learns that the shooter can only take a through-ball if the throwing is calmly prepared, is thrown in front of the shooter and the ball is passed at the right height.
- The speed and trajectory of the shooter can be regulated by the speed of throwing, ball trajectory and ball speed.
- Learning to control problems such as timing requires a lot of repetition and sometimes adjustment of the distances used.
- The problems for the shooter, the starting position of the ball is different because the body is twisted for ball reception, lead to impure actions. Stay attentive to this.
- The action speed must be increased.
Variant: - Just like exercise 12, but the passer throws the ball to a shooter who dodges to a position diagonally behind the post.
- There is a ball through the centre where the passer must consider two opponents, his direct opponent and the shooter's opponent, as they are not far from the ball line.
Variant: - The marksman makes a feint shot and passes the ball to the player below the post indicating a through-ball.
- Per group: a post and a ball, the posts are preferably (but not absolutely necessary) arranged in a circle or rectangle.
- The number of persons per group is less important (but all groups are about the same size).
- The first task for the groups is to score 10 goals with a through-ball.
- When you have finished with that, the person who scored the last goal runs to the trainer to get the next task. Which group performed all the tasks first?
- The trainer has a piece of paper with tasks on him.
- When someone comes to get the next task, first ask which task has just been completed (this can vary considerably over time) and then give the next task.
- List:
- 5 through-balls,
- 5 penalty throws,
- Five 3-meter shots,
- 5 shots from 3 meters behind the post.
Create a box with an attacker inside.
- The attacker has to keep moving in the box while a defender is running.
- Someone always plays the ball.
- The defender looks at the ball and tries to catch it
- Every time the attacker catches the ball, someone enters the box.
- When the defender picks up the ball, he throws it back and tries again
- Place two posts where they usually are during a game.
- Then place two pilons at the far left and far right on the center line.
- Ideally, this exercise is done with 8 people, more is possible, less than 8 doesn't work.
- At each post or pilon two people are standing, one person under the post starts with the ball (on both sides).
- This person throws the ball to someone near the pilon on his right and runs after the ball.
- This person then throws the ball to the other post, and the second person near the pilon goes for a through-ball.
- Now the ball is under the post again and the round starts over again.
Arrangement:
(Black line: throwing and running after the ball) (Black dotted line: throwing ball) (Red line is running for a through-ball)
- 4 posts and 4 groups,
- 2 Balls: aim to think how to run freely when building up.
- 4 versus 4 with 2 posts:
- trying to throw a long ball when building up by running deep,
- running free through tempo change.
- Pause a few times to discuss running free and tempo changes;
- learning to find an angle,
- or when the angle is fixed, the long diagonal throw.
- 2 posts and 3 groups,
- defending party intercepts,
- builds up and goes on to attack the box;
- Build up starts in defence!
- You put up four poles in a square,
- in the middle of the four poles you put down a pilon.
- four children will be passers at the poles and
- the rest of the children will stand by the pilon in the middle.
- First, you can choose that the attackers have to take through-balls at the poles.
- It doesn't matter which pole, they may run at the same pole a maximum of 2 times in a row.
- You can choose this, so they have to run a lot.
- The children also have to score twice, the person who does this first may definitely switch positions with a passer, the other may switch as well as soon as they score twice.
- After that you can choose to let the children do free balls, penalty throws, dodge-balls, etc.
- Put pilons about 6 meters apart. Divide the group into 2.
- In the case of five, one group of 3 and a group of two.
- The goal is to keep the ball in the middle between the pilons at all times.
- As soon as a player receives the ball, the player must be at the centre of the other side.
- After you have passed the ball, you join the back row on the opposite side.
- NB: Nobody stands still and tries to see what happens at all times
- Do not arrive too early or too late.
- Throwing while moving.
- After five minutes switch side (left hand).
- Make pairs, at each post a pair.
- We are now going to use the posts lengthwise, namely one player of the pair attacks the post opposite to him or her.
- One player of the opposite post does the same.
- How does this work?
- Of each pair there is a number 1 and a number 2.
- Number 1 is going to defend his post for a minute and a half against the other number 1 of the post opposite to him.
- When the number 1 of a post has had a chance, the other number will attack and so there will be a change of function (and of post, because everyone is defending his own post).
- So there is always a change of function if the attacker has lost the ball.
- As a player, you are attacking as well as defending for a minute and a half