Korfball drills

  1. Players stand in line in front of the basket.
  2. Player 1 throws the ball to player 2 and player 1 runs after it halfway and inside.
  3. Player 2 throws the ball at the moment he/she thinks the other player can make a good run through.
  4. Player 1 finishes it. (and start again at step 1)

Work with 3 teams

  • Score 10 goals after a move to the left. (run from front to side until about 5 metres next to the basket)
  • Score 10 goals after a move to the right. (run from side or back to right to about 5 metres from the basket)
  • Score 20 distance shots >/ 7 meters.
  • Score 10 sprint through balls.
  • Score 10 walk-throughs with running defender.
  • Score 10 penalty shots without missing.
Objective:
  • Playing together and scoring on your own basket
  • Or play together and prevent the opposing team from scoring as few goals as possible
Rules:
  • Two teams in threes against each other (can also be played in fours)
  • Around the basket there is a section where the defending side has a defender. The defender is only allowed to move in that section while defending. If the team is attacking, this player is allowed to join the attack. In this way there is always a surplus in the attack.
  • Korfball rules are in force
drawing 3 against 3 on two baskets
Organisation
: Two (or three) players per post. One player with ball in front of the basket at 7 meters.


  • The player under the basket pulls away
    • The ball is thrown to him (if the set-up is right, he receives the ball a bit diagonally).
    • The player in front of the basket comes next to him.
    • And makes a shot.
  • Same as above
    • Only now the player in front of the basket comes alongside again.
    • And makes a through ball from the space without the ball.
  • Same thing,
    • Only now there is no walkthrough,
    • But there is a threat for the walkthrough.
    • And the player without the ball runs long (away from the puller and parallel to the basket)
    • And takes the shot.
  • same,
    • Only now the shooter runs long again
    • And after walking the long line, comes through for the walkthrough ball without the ball.
Correcting for
: Shooting the right leg, shooting in line with the basket, good placement, shoulder to the basket when shooting
.
Play on 1 basket 3 (+1) against 3.

The extra attacker may not give initial support. From the rebound, the attacker is allowed to give a full attack.

The 3 attackers have to create chances by playing together. There is always an extra attacker, so make sure they focus on the shot.
The difficulty is that the attackers have to create enough bonding, otherwise they will definitely collapse to catch the rebound.


Goal attackers:
  • Making sure they can get free and shoot.
  • Which pass do I play and when?
  • What do I do if I don't get free? Emphasis on functional running.
  • What do I do when a fellow attacker shoots?
Goal defenders:
  • Make passing difficult
  • Take away lines, where can my attacker go?
  • Intercept pass (defend with the whole team)
  • Concentrated defence 1-1
  • Try to choose the moment to steal the rebound.
Swap roles after 2 minutes. Also swap with the regular attacker.
  • The ball is played into the support.
  • The taker feints to the left and pulls away to the right.
  • She receives the ball and shoots from that sideways movement.
  • The shot is caught by the third lady
    • She passes to the first attacker, who has run forward
    • Who plays in and pulls away to the left, after feinting.
  • The first shooter makes the catch.
Make 20 goals per team of 3
drawing Distance shot after sideways pull.
  1. Number 1 starts at about 4/5 meters in front of the basket, this is the shooter.
  2. Number 2 starts under the basket, this is the rebounder who is going to block.
  3. Number 3 starts in the space around the basket and will also try to rebound, but then from space.
  4. Number 2 is going to try to block number 3.
  5. The first player to win 3 rebounds, can start shooting.
Jumping exercise with 9 cones.
  • You sprint back and forth between 2 cones.
  • 30 seconds
  • 15 seconds rest
  • 30 seconds
  • 30 seconds rest
  • 30 seconds
  • Then take penalty throw directly
drawing Sprint
2 teams play a game
  • Instead of baskets you have to score by knocking over a cone.
  • This cone is in a circle where nobody is allowed to come.
Goal is to play together as attackers, and to intercept the ball as defenders.
drawing Skittles
Exercises with speed ladder: agility and coordination exercises. Each exercise 4x
The intention is also to emphasize balance. So use your arms as well.

  • 2 foot contacts per section forward.
  • 2 foot contacts per square sideways (only in the ladder).
  • Icky shuffle (in-out).
  • Icky shuffle backwards.
  • In and out (2 feet in, 2 feet spread out from the ladder) explosively.
  • 1 foot in-out: start next to the ladder, always in and out, other foot stays out of the ladder in a nice rhythm.
  • Sideways in-out the ladder 2 foot contacts.
  • Cross-over: move sideways, always bring the 'back' leg in front.
  • Sideways through the ladder, changing foot each time you jump.
  • Reverse cross-over: about the same as icky-shuffle, but always bring the outer foot back through the ladder.
  • Carioca: lateral through the ladder, front to back.
  • Like icky-shuffle, but with 2 feet together (out-in-out).
  • Same as previous, but now on 1 leg.
  • 2 foot contacts per compartment, 2 compartments in front, 1 compartment back.


Divide the group into different teams. Use playing cards and redistribute after each task. Winning team earns one point each:

  • Shot at 4 meter from movement: score 10x
  • Knock on wood: score 15x
  • Shot on the move 4 meter behind the basket: score 8x
  • Penalty throw: score 15x
  • Shot from movement 6 meter: score 7x
  • Shot through with 1 hand: score 12x
  • Penalty throw behind the basket: score 12x
  • Free throws: score 8x
  • Shot (2p), run-through (1p), short-handed shot (1p): score 20 points
  • Swerve and run-through: both inbound is 1p. score 8 points
1 attacker, 1 defender and 2 assistants.
  • As assistants, try to pass as many balls as possible under the basket or next to the attacker without allowing the defender to interfere with the passing.
  • Keep eye contact.
  • Pass the attacker freely by directing non-verbally or verbally.
  • Keep the ball up high to be able to play faster and better.
  • Swap after 4 good chances.

Sponsors may also pass the ball between themselves to free the attacker.
The aim is always to play within shooting distance, so that every pass or action is targeted.
drawing 1 against 1 with double assist