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Korfball drills

  • 2s,
  • 8 hits,
  • miss twice, sprint to the middle and keep going until you make eight,
  • then the other one
  • 2 with ball under the basket (the under and in front of the basket are a set)
  • 2 people in front of the basket (opposite each other)
  • if you score, you move up
  • You do this until you have been overtaken by the other shooter or you have overtaken him.catch-up-with-each-other
  • Game over 2 baskets. Play continues until first pair has 3 goals.
  • All other pairs stop immediately.
  • In case of a tie, the first team to score a tie wins.
  • At 0-0 stop.
  • Winners to the left losers to the right.
  • as a defender:
    • rear (under the basket)
    • front (under basket)
    • I see you (under basket) other lady on it
    • gone (if you called first, in front of/behind)
    • beside you
  • The children shoot from 4 meters,
  • With the whole group they make 10 in 5 minutes.
  • If this does not happen there is a consequence!

Variant A.

  • Make groups of as equal numbers as possible and divide them over baskets with some space between them.
  • Let the next player in line take a penalty throw.
  • Let them all take the penalty throw at the same time at your indication (with or without whistle), this simulates the pressure that is present in a competition environment.
  • The group that scores 5 penalty throws first gets a bonus life (see variant B).
  • You can repeat this variant a few times (depending on the size of the group).


Variant B.

  • You now move on to shooting; the pressure to score a penalty throw increases.
  • Starting position is the same as variant A, however, the player who misses the penalty throw is now out.
    • Unless a bonus life previously earned by the group is used.
  • That means the group shrinks.
  • The last two groups with 1 person left, will compete against each other on 1 central basket.
  • The players who were shot earlier form a (large) circle around the scene.
  • The remaining players take turns to score a penalty throw; the one who manages to score two penalty throws before his opponent manages to score at all, gets the honorary title of king (or queen ) of the week.
    • At x-moment you can deliberately introduce some disturbing elements, such as loud music, or an extra ball in the field to get the players out of their concentration. Explain clearly what the purpose of this is.
  • 2 in front of the basket.
  • One person behind the basket tries to get in front.
  • It doesn't work because someone is defending in front of the basket.
  • Throw long ball. Change every 2 shots.
  • Make 8
  • Group per basket
  • 5 stop shots
  • 4 back 3 meter
  • 6 front side 4 meter
  • 5 penalty shots
  • Number of players per pole is not important.
  • Players will shoot from 5 to 6 meters according to age.
  • If they throw in the basket consecutively, they may double the score.
  • At 2 I throw in, then it's 3, then I throw in again, then it's 6 and so on.
  • If a player scores, he also has to keep throwing.
  • This is played with seniors usually to 3000 or 5000
  • Two or three players start shooting from 3 to 4 meters,
  • when they're all in, they move to the left side of the basket.
  • There they have to shoot again in two or three or...before they go to the next point.
  • In this way the players get all the points (wind directions) around the pole.
  • 2 at the post;
  • 1 takes 10 short chances and 5 penalties, these must be hit!
  • The other one walks between the pillar (or line) back and forth until the other one is ready, then changes function,
  • this one does the same as far as the shot is concerned.

The exercise starts in the 4-0 formation.

  • The ball is passed from player 1 to player 2, after which player 1 fills the rebound-position.
  • Player 3 fills the gap left by player 1 by connecting to the front.
  • This creates space for player 4 to connect behind the basket.
  • With this the 3-1 is realised, players 2,3 and 4 form a triangle around the basket.


The next step is to make a pass, so towards the 2-2.

  • Player 2 passes the ball to player 3, and player 4 passes to him.
  • Timing is very important here.
  • Player 4, the attacker, must pass to the attacker just in time.
  • If he is too early, his defender can pass to him, if he is too late the defender of player 3 can recover his defensive position.
  • The perfect timing is therefore that player 3 can pass the ball as soon as he receives it, and that player 4 is not waiting for the ball.


  • As soon as player 4 with the ball is in the passing position, both shooters, players 2 and 3, have to make an action to get a shot.
  • This can be a dodging move or a wide move.
  • The initiator, player 4, chooses a shooter (in the video player 2) and passes the ball to the shooter.
  • The shooter takes a shot, and the rebounder, player 1, catches the ball.
  • The player who did not make the shot (in the video, player 3) keeps moving and gets the ball as soon as he is caught by player 1, and still makes the shot.
  • This can be called the bonus shot. Why is this shot important?
  • It forces both players to keep moving, and they get a reward in the form of a shot. Player 1 catches the ball again, and the exercise is over.


Everyone turns one spot and the exercise can start again.