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Korfball drills

  • Players stand in one long row facing the same direction.
  • They jump low with tension on the calves. 2 lines left and 2 lines right are designated.
  • Trainer calls out which line they should touch left or right.
  • Players lie in pairs facing each other.
  • They assume the plank posture. (Make sure the elbows are not past the shoulder).
  • Place a ball in the middle of the pair.
  • At the whistle, both players try to grab the ball as quickly as possible.
  • 3 attackers against 2 defenders.
  • Attack within a radius of about five metres around the basket.
  • All attackers may shoot.
  • The defenders must try to score as few goals as possible.
  • 5 x 1 minute. After each minute turn around.
  • If the number is right, you can specifically train zone defence during the game: Zone defending.
  • The defenders let go of their opponents as soon as they get further than about six metres from the post.
  • The defender then has only one task: intercepting the ball by grabbing the rebound.
  • This also includes letting the attacker shoot from distance.
  • After all, if they do not shoot, they cannot catch the ball.
  • Instruct certain attackers to give more pressure than others.
  • The art of collective backfield defending is to give the pure shooters so much pressure that they prefer to leave the shot to a teammate who is as free as a bird (but who is deliberately left free by the defence because it is known that he 'can't shoot anyway').

mastermind-4

  • Who cracks the 4-digit code?
  • As soon as they have completed a task, they may enter a number on their code sheet.
  • After 4 digits it is indicated how many numbers are in the right place and how many numbers are correct.

(3:1) There is play. There are always 4 of the 5 positions filled. So everybody has to keep moving. There are no 3 persons next to each other etc.running-lines

2 minutes on call move to piledriver (tap). At the call of the trainer "Shot" the player starts to shoot (in movement). When the trainer calls another colour, the shooting stops. (Part of the exercise is without throwing the ball as in the picture).

lap-and-coordination

  • Make a square around the basket with two people in front and two in the back (in a triple team, one person in the back).
  • Play around the basket.
  • As soon as the ball is played from the front to the back, the thrower immediately fills in the rebound.
  • In front the vacant spot is filled in by the other player who was in front.
  • He now receives the ball from behind and shoots.
drawing Working towards 3-1
  • Number 1 is going to take penalties until 10 have been scored.
  • In the meantime number 2 does running exercises.
  • As soon as number 1 has scored 10, there is a change of function.

At the sound of the whistle the players have to do a task.

PART 1: HOOPS / POTS / BALLS

  • When the whistle blows, each called number of players must stand at a hoop or ball.
  • The last one to arrive and not finding a group to stand with does a small exercise.
  • Small exercises:
    • 5x pumps,
    • 10x stretch jump,
    • 5x sit-up,
    • ...


PART 2:INDIVIDUAL

  • At the whistle do the exercise, individually.
  • Like what?
    • jump up,
    • go through the knees,
    • make a dash,
    • Give each other a high five,
    • ...
  • The taker gets played late.
  • The defender is right behind him.
  • Take it easy. If the defender's back. Looking for the arm...

Goaltender throws to forward goes after the ball for:

  • pass
  • dodge
  • shot


Bitch catches and throws to opposite side etc. With 2 balls at the same time.


Inshort: practise all kinds of forms of the shot from a supporting position.

Organisation: pairs per basket, always one person under the basket and one person in front of it. Change after about 1 minute.

a ) One person in front of the basket at about 6 meters, the shooter stands under the basket. The shooter starts away from the basket (backwards), gets the ball and shoots immediately. The striker catches the ball.

b ) As exercise a., but the shooter only threatens with a shot, lets the defender jump in and then continues with an "underhand pull ball": a kind of private penalty throw from about 5 meters diagonally behind the basket. The Germa-ball - so called by me after Germa Woldhuis of Nic. who had success with this on a regular basis - is practised here. The server catches the ball.

c ) The starting situation is the same, but the shooter now gets a defender with him (some pairs cancel each other out). The defender's task is to decide which of the two possibilities (a. or b.) the attacker will get: either he reacts deliberately too late (after which a shot must follow), or he follows the shooter too closely (thus giving the opportunity for an underhand draw). In exercises d., e. and f., the attacker plays free with one simple movement. An efficient way, which requires however a lot of technique (and thus practice).