Korfball drills
When the attacker has mastered the overhead distance shot, the through ball, the dodge ball and the playing and taking on, these parts can be practiced in their cohesion in the attacking 1 vs 1 duel.
Exercises:
1. First without opponent: pairs, 1 ball 1 basket. Attacker has ball in front of the basket, player under the basket is attacker/catcher. Attacker makes action of his own choice: shot, or pass and ball or dodge. After each goal attempt, go back into the space, get the ball and start a new action.
2. As 1. but a bit more difficult because of fake actions, through ball after sham shot, dodge ball after placing through ball. Pass directly or after passing with left/right.
Coach on technically correct execution of ball actions, tempo changes i.e. acceleration at the right moment, being clear in intentions (i.e. an evade must be recognisable as such to the attacker, etc.). Often, running actions are not completed, but converted too quickly into other actions, causing confusion for the declarator.
Also the use of space is important, a shooting opportunity in space must be sought on or within shot range, a through ball must be used from a sufficient distance in front of the basket. Start slowly and then go to faster and sharper when things are going well.
Coach also the person passing on the ball to make the right decisions: hold on to the ball or pass to the shooter and also the timing and way of passing on the ball is important (passing on the head for a shot, passing on the ball at hip height).
3. If the above is going well, a defender can be added. The attacker can now learn the following rules:
� Shot goes before breakthrough. I.e. if the attacker has space to shoot, he shoots because the defender is not connected and a through ball has little chance. If the defender is connected to the shot, the shot has little chance and the walkthrough ball is the best option. The attacker will therefore first look for the shooting opportunity and then the break through. This also means for the attacker that he must have the ball in order to start the action, unless the defender makes the mistake of joining in while the attacker is not yet in possession of the ball.
The back goes in front Teach your players to dodge away preferably via the back side Often, a sharp deflection over this side is sufficient to create space for a shooting chance The defender should risk closing this space and, if he succeeds, new options to get free are particularly promising
As a coach, you can coach on applying feints, acceleration, changes of direction (left/right feints, in/out feints, stop/start alternations, slow-quick) Also, teach your players that standing still or taking little action gives the defender the opportunity to oversee and control the situation
Exercises:
1) Doubles: 2 players facing each other, 1 player walks from left to right, the other throws the ball, always playing on the outside hand. Catch ball, return same hand, walk to the other side. Change function after a few times.
2) As 1 but player takes ball over, i.e. catch right hand, pass to left hand and play with it, walk to left hand, catch with left hand, pass to right hand and play with it etc. footwork
3) Three teams: 1 declarator, 1 contractor with defender. The contractor walks from left to right as in the previous exercise, the defender walks with him, facing the contractor and hindering the playing in, not the taking.
4) Full counter play. The contractor may pass to the left or right, directly, after an over-pack or possibly with a double or false over-pack (do not obstruct the passing, only the passing).
Rebound duel between attacker and defender.
One shooter in front of the basket, under the basket an attacker and a declarer and behind the basket also a shooter. The two archers move in front of and behind the basket and are allowed to pass to each other and to the attacker under the basket. After a few replays, one of the archers shoots and the attacker and the person in front of the basket engage in a rebound duel. Alternate after a few shots.
Two pairs stand near a basket (one archer and one server per pair), both have a ball and must score on the same post. At the start of the game, they may start shooting. When one of the shooters scores, all shooters and suppliers must change their position. Play a competition to see which pair scores 10 goals first.
Shooting game where there is 1 declarer and 4 shooters who stand 5 to 6 meters from the basket.
Nr. 1 takes a shot, if he hits the ball then number 2 must hit the ball, if he misses he must give his place to the declarer. If he misses, he/she has to give up his/her place to the declarer. If he/she hits the ball, he/she can stay on the spot and number 3 has to hit the ball until one misses and he/she has to swap places with the declarer under the basket.
1 declarer and 1 attacker
The attacker draws away from under the basket diagonally and gets the ball passed to him by the attacker, the attacker hits the ball. The attacker runs to the basket again, touches the post and pulls away diagonally to the other side of the post and shoots again.
Do this for 1 minute and count the goals, the declarer catches the ball each time and passes it to the forehead of the attacker.
Game form of 2 attackers, 2 defenders and 1 attacker.
Let the two attackers attack for 1 minute and they may play together with the attacker but also with the other attacker. Count the number of goals per person and rotate after 1 minute. The attacker who scores the most goals is the winner of the game.
Make a square with 2 posts and 1 ball.
There are 2x 2 pairs of players and 2 players who play outside the lines on the left and right. 1 pair of 2 players attacks one of the baskets and the other pair attacks the other basket. The players who are outside the lines move with the game and are always a point of attack for the attacking side. Play a 5 minute game and the side that has scored the most goals wins the game.
https://voorkomblessures.veiligheid.nl/volleybal/stabiliteitsoefeningen-volleybal
Set up two poles facing each other at about 7 meters. The player with the ball stands to the right of the pole, the player without the ball stands to the left of the pole about 1.5 meters in front of the pole. The person with the ball throws to the person without the ball and makes a pass ball. After every pass ball there is a change of roles.
The following run through ball exercise combines the taking of the run through ball with a bit of condition, timing and cooperation. The exercise is performed with three teams. You place a pawn in front of the basket at about 6-7 metres, and at the same distance also a pawn behind the basket. Player 1 starts with the pawn in front of the basket, player 2 starts with the ball under the basket, and player 3 starts with the pawn behind the basket.
Player 1 starts by taking a walkthrough ball. At the same time, number 3 behind the basket also starts running to catch the ball. Number 1 receives the ball from number 2 and makes the pass. After passing the ball he runs to the back of the pawn. After passing the ball, number 2 walks to the front pawn, turns around and starts the exercise again. The ball is not allowed to fall on the ground, so no one can drop it and slow down the pace of the exercise.
It is important that the pace of the runners stays high, so players are not allowed to wait until the other runner is ready. To encourage players not to drop the ball on the ground, you can take this into account with the scoring. A goal counts as a point, but dropping the ball on the ground takes away one point.
The exercise is performed with 3 or 4 players per basket. There is an attacker in front, a defender next to him or her, and a declarer and possibly a receiver under the basket. The ball is under the basket with the attacker, the exercise must be set up wide, so that the attacker has the space to perform the exercise. The defender is instructed to start at arm's length (can touch the attacker's shoulder). The attacker makes a wide move to the left or right, and receives the ball. The attacker plays the ball again to the attacker, and starts his action to the basket. The defender's task is to hold back the attacker with one hand, thus creating resistance for the attacker. The attacker will therefore have to continue to the basket, even if he gets resistance from the defender. At about 4 metres from the basket, the defender lets go and the attacker has to finish the ball. The attacker is not allowed to continue until a goal is scored, which makes him aware that he still has to complete the ball, despite the contact and a possible penalty throw.