Korfball drills
- Have the players all stand along a certain side of a line, potty, etc....
- The idea is to jump with two feet or one foot over the line and back.
- So for a certain time ... to be determined by yourself taking into account age or physical readiness ...
- You take 1 (or 2) dice.
- You throw the dice and the number of pips you get in a shot exercise.
- For example: you throw 5, then you have to score 5 shots.
Variation:
- You can have each group roll the dice separately and each time they complete a task.
- and every time they complete an assignment, give them a new
- Then each group has to complete a new task with a new number thrown.
- For the exercise: repeating how to throw and catch properly.
- The emphasis is not on shooting.
- 1 player stands in front of the basket
- There is shooting.
- There is a catcher behind the basket who tries to catch the ball as fast as possible.
- caught?
- throw fast and good to your team mates.
- Variant: 2 persons at a basket (can also be more than 2 persons).
Party form.
- Two baskets facing each other and two teams.
- Practicing how to do it in the matches.
- Relay:
- Preparation:
- Make 2/3 rows of successively 1 hoop, 1 loose basket on the ground, 1 jump rope, 1 basket with pole
- Relay races start at the pawn, first through the hoop, then through the basket, then jump rope 2 times, make 1 goal and run back.
- Which team has been all first?
- 3 teams per basket.
- 1 fixed rebound / declarer, the other 2 shoot alternately on the basket and count the number of goals.
- After 90 seconds the rebound changes its function.
- Number of players per pole is not important.
- Players will shoot from 5 to 6 meters according to age.
- If they throw in the basket consecutively, they may double the score.
- At 2 I throw in, then it's 3, then I throw in again, then it's 6 and so on.
- If a player scores, he also has to keep throwing.
- This is played with seniors usually to 3000 or 5000
- Two or three players start shooting from 3 to 4 meters,
- when they're all in, they move to the left side of the basket.
- There they have to shoot again in two or three or...before they go to the next point.
- In this way the players get all the points (wind directions) around the pole.
- Run around a square.
- Each time a new number is called.
- Each number is a different task.
- At 1, jump up,
- On 2, the back tries to catch the front,
- On 3, touch the ground.
- 1 loafer who can't have the ball, no tapping.
- Throwing good balls.
- Not caught is fault of the thrower.
- Tapping the ball is enough for the batsman.
- Roll the dice
- How many dots do you see?
- This is how many steps you make from the basket and from there you make a distance shot.
- 2nd variant:
- Throw the dice
- How many dots do you see?
- How many walk-throughs or penalty shots or small chances can you make?
- Set out a course for relay where the children have to pass the ball on, so with
- pawns,
- running ladders,
- benches
- etc.
- One person runs the course with the ball and then passes the ball to the next person.
- 2 or 3 teams means 2x the course.