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Korfball drills

1. Place four pawns in a 7x7m square and let three players play together. One player is the hunter who wants to intercept. Play for 30 seconds, the interception is a point. Release them by either running towards or away from the ball, depending on their position. This depends on the position relative to the hunter, the distance to the ball and the available space to play in (feasible throwing distance and free space). Stop the game to suggest where to run. Teach the ball handler not to throw if the pass is risky (better no pass than a wrong pass). Sometimes a curve ball is needed, sometimes a tight pass. A mock pass can sometimes be useful. Slowing down, speeding up the running pace and changes in direction are the means of free running.

Exercise:
When the cubs can shoot, throw and catch, they can play a korfball game.

Join in with the ball-carrying side yourself to keep things going a bit and in the meantime, give instructions and encourage them.

Exercise:
Pairs, not too far apart, 1 ball per pair. Throw the ball over with your preferred hand (let them catch it with 2 hands). Pay attention to the following

- right leg in front (right throw=left leg in front, left throw=right leg in front)

- Hold the ball on the hand with spread fingers

- Start by holding the ball as far back as possible.

- Throw the ball with after pointing

- Step forward while throwing

- not too hard, not too soft, but tight

- Aim at chest of fellow player

N.B.; Start with a distance of a few metres, if it goes well you can go further.

Walk straight to the basket.

Place your right foot slightly to one side, bend your knees and then step out to the left.

Make a 90-degree angle to the left.

When throwing the ball to the net, make a cross pass and then come out on the outside leg.

Take the ball with spread fingers, so that you can shoot directly.

The cross passes with one leg in front of the other. At the same time you turn your body towards the basket.

Make a pass to the side or slightly backwards and turn the body further in, so that the body is facing the basket.


Attention !

Your shoulders are straight towards the basket.

Your feet are straight towards the basket.

You process the shot like we discussed in the previous section on shot from stand.

Prior to the technique of the penalty throw (the eventual ball) is the run. This

This is done with the hopping step.

Walk in a line from 6 to 7 metres towards the basket and continue until you receive the ball.

Pass the ball to the receiver.

Start the hop, keeping the ball close to your belly.

Hunk, arms bent slightly, step.

Hold the ball straight in front of your body at belly height.

Straighten your body and look at the basket, raise your knee and stretch your arms.

Keep your body nice and straight in relation to the basket.

Let go of the highest point, stretch the body, come down with the other foot and check the ball, keep walking and do not jump.

Stand still after releasing the ball.

You finish the ball past the basket.

Legs about 20 cm apart and diagonally across.

Face towards the basket

Arms slightly bent.

• Good foot forward so you can make the best push-off (one child can push off better with his/her left leg and the other with his/her right leg).

  child with his or her right leg)

Hands close to the ball, with thumbs towards the basket (you put the ball on your hands).

Shoulders straight to the basket. Feet straight to the basket.


Weight on your back leg.

Shift your weight (i.e. your body) to your front leg and then push off in the direction of the basket.

Jump up towards the basket at an angle, lifting your knee well upwards so that the ball comes close to the basket (following your knee).

Jump after your knee)

Extend arms.

Let go of the ball at the highest point and point to it.

Straighten and lengthen your body

Check the ball

Legs side by side, slightly spread, about 1 foot between both feet (so the archer stands firm and balanced).

Fingers spread, thumbs and index finger in a triangle.

Ball in front of your face, looking just over the ball.

Shoulders straight to the basket.

Feet straight to the basket.

Body straight to the basket.

Elbows outwards, approx. 15 cm from the body.

Knees and then jump straight up (the power of the shot comes from the legs).

Extend your arms in the direction of the basket.

Shoot the ball in an arc towards the basket.

Point the ball in the direction of the basket.

 • Come back to the same place with both legs as you kick off.

Keep watching and pointing the ball until it hits the basket (to improve your next shot).

When throwing with the left, put the right leg in front (when throwing with the right, put the left leg in front).

Hold the ball on your hand behind your head with spread fingers.

Other arm forward

Left or right foot max. 30 cm to the front

Look at the direction you want to throw the ball.

Body rests on right leg, shifting weight to left.

Turn your body.

Throw the ball in a straight line past your head.

Pointing in the direction of throw.

You determine the speed and curve from the wrist.

Your body should end up in a straight line with your team-mate (shoulders straight, feet and navel in the direction of your team-mate).

Catch with 2 hands

Thumbs behind the ball

Fingers spread

Thumb and index finger in triangular shape (to prevent overshoot).

Feet crossed at an angle with a space of about 30 cm (shoulder width or just outside).

Receive the ball with arms almost stretched out.

Squeeze the ball lightly on reception.

Bring the ball up to chest height with your arms bent (to get the speed out of the ball).

Make 5 rows of hats, each row has its own colour.

Have the players jog between the hats. After about 10 seconds call out a color and the players must sprint to the hats with the correct color. The last player to reach the hat gets a penalty point. At 5 penalty points the player has to do 5 push-ups and then starts again at 0 penalty points.

Player 1 stands 3-4 m from player 2.

Player 1 throws with his right hand to the right hand of player 2.Â

Player 2 does the same (right to right).

After 10 times it went well now with left to left.

Place the hats in a square with about 5 m between them.

Two players are the catchers, the rest move inside the square.

The 2 scapegoats can tap the other players with the ball. The catchers are not allowed to walk with the ball.

By throwing over the ball the taggers can tap the other players.

If you are tapped or outside the square you are finished and may leave the square.

Variation:

When players are out, they belong to the taggers instead of being out of the box.