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Korfball drills for technique warming-up

1. Place four pawns in a 7x7m square and let three players play together. One player is the hunter who wants to intercept. Play for 30 seconds, the interception is a point. Release them by either running towards or away from the ball, depending on their position. This depends on the position relative to the hunter, the distance to the ball and the available space to play in (feasible throwing distance and free space). Stop the game to suggest where to run. Teach the ball handler not to throw if the pass is risky (better no pass than a wrong pass). Sometimes a curve ball is needed, sometimes a tight pass. A mock pass can sometimes be useful. Slowing down, speeding up the running pace and changes in direction are the means of free running.

Exercise:
When the cubs can shoot, throw and catch, they can play a korfball game.

Join in with the ball-carrying side yourself to keep things going a bit and in the meantime, give instructions and encourage them.

https://voorkomblessures.veiligheid.nl/volleybal/stabiliteitsoefeningen-volleybal

https://www.youtube.com/watch?v=31O8qYbeo3Uh

Player 1 at 2.5 m from the post, player 2 at pass-on position (whichever player 1 likes best)

Player at 2.5m in front of the basket.

Take penalty throw

  • 1 player stands at pilon 1, 
  • 1 player stands at pilon 2.
  • Person 2 chooses whether to sprint to pilon 3 or pilon 4. 
  • Person 1 stands with his back to person 2. 
  • As soon as he/she sees that person 2 has made a choice, he/she tries to tap person 2 before he/she has touched pilon 3 or 4.
drawing visual search choices
  • There are 4 pilons in front of the post. 
  • 2 pilons of the same colour
  • These pilons are in a square. 
  • 1 player is under the post and 2 players are between the pilons. 
  • The 2 players between the pilons start with a light dribble towards the post.  
  • The player under the post names the colour of 1 of the 2 colours of pilons. 
  • The following actions are possible:
    1. The players run to the back 2 pilons turn around and sprint to the post and the first one takes a through ball. 
    2. The players run to the first two pilons and tap them and run back to the post and the first one takes a through ball.
drawing pilon choice
  • groups of 3 at a post. 
  • 1 fixed passer. 
  • 2 shooters. 
  • These keep moving at about 5 - 6 meters from the post. 
  • Trying a shot must always be tuned to capturing it again. 
  • The time between capture and goal attempt must always be as short as possible. 
  • There are always 2 different types of goal attempts and the goalkeepers always take the same type of goal attempt.
  • 1 through-ballplayer and 1 defector. (change at 5 scores pp)
  • 1 defector and 1 chance behind post (change at 5 scores)


  • 1 shooter in front of the post. 1 passer. 
  • Possibly with slight defensive pressure. 
  • Attacker moves left/right, gets the ball played and shoots (+-5 meters). 
  • When he scores, he earns a point and shoots through, if he misses he must first run to a line behind him at about 5 metres from the place of shooting. 
  • After this you can continue shooting. 
  • Switch goals every 3/4 of the time. 
  • Total 8/9 goals per post. (It depends on whether you play with or without a defender).
  • Place the poles in a row next to each other.
  • Underneath each post there will be a marker with a ball.
  • The players take a through-ball on the first post after which they catch their own ball.
  • The passer then runs to the front of the next post, moves on and takes a through-ball on this post.
  • Here, the ball is caught again and the captain moves on to the next post.
  • At the last pole, the passer runs behind the posts back to the first pole.
  • Work towards a number of goals (2 times the number of poles is fine).
  • This can also be done with other forms of chances such as drawback balls.
  • 2 groups at pilons, 
  • Run to the hoop. 
  • Through the hoops and run to the pilons. 
  • Zigzag through the pilons. 
  • Finally shoot ( 2 attempts). 
  • Whoever scores 5 times first, wins