Soccer drills
- 6 players with the ball try to dribble to the opposite side without the defender(s) stealing the ball
- If the defender captures the ball and has the ball under control(ball under foot) or if the trio shoots the ballthey get 1 point
- when the defender scores 3 points, another defender comes on
size: depending on age and skill
- length: 20 metres
- width: 10-15 metresalways play this form in a rectangle
- player 1 starts with the ball and has to play the first ball to player 2 and then play 2 against 1
- pair can score on goal with goalkeeper
- defender + goalkeeper can score by dribbling the ball over the linedribble
- when the ball is out dribble in (defender) or pass in (pair)
- at a back ball / corner kick / goal restart
- set out the organisation 2 times and change after 3-4 minutes.
size: depending on age and skill
- length: 20 meter
- Width: 10 meter
Number of players
- 10 players (set out organisation 2x)
Equipment:
- 8 balls
- 4 cones
- 8 caps (4 by 4)
- 2 goals (5 by 2 meters)
- if the trio has passed the ball around 10 times it scores 1 point
- if the defender conquers the ball and has it under control(ball under foot) or if the trio shoots the ballthey get 1 point
- if the defender scores 3 points, another defender joins the game
size: depending on age and skill
- length: 10-12 metres
- width: 7-10 meter
always play this form in a rectangle
- the trio starts with the ball at their own goal
- both teams can score on a small goal
- when the ball is out dribble in (pair) or pass in (trio)
- at a back ball / corner kick / goal the trio starts
- set out the organisation 2 times and change after 3-4 minutes.
depending on age and skill
- length: 20 meters
- Width: 20 meters
Exercise1 RUN RIGHT AWAY
Jog to the last cap. Make sure you keep your upper body straight. Your hips, knees and feet should form a line, don't let your knees bend inwards. Run a little faster on the way back. Do this exercise twice.
Exercise 2 Jog to the first cap
Jog to the first cap. Stop and raise your knee forward. Turn your knee outwards and put your foot down. Keep your pelvis horizontal and your torso still. The hip, knee and foot of the supporting leg form a straight line. Do not let the knee of the supporting leg bend inwards. Jog to the next cap and repeat the exercise with the other leg. When you are finished, jog back. Do the exercise twice.
Exercise 3 PADDING UP TO THE INNER PITCH
Jog to the first cap. Stop and raise your knee sideways. Turn your knee inwards and put your foot down. Make sure you keep your pelvis horizontal and your torso still. The hip, knee and foot of the supporting leg form a straight line. Do not let the knee of the supporting leg bend inwards. Jog to the next cap and repeat the exercise with the other leg. When you have finished the course, jog back. Do the exercise two times.
Exercise 4 CHECK OVER YOUR PARTNERSHIP
Jog to the first cap. Shuffle sideways, at a 90-degree angle to your partner, shuffle a full circle around each other (without changing your direction of vision) and back to the first cap. Bend your hips and knees slightly and shift your body weight to the ball of your feet. Do not let your knees buckle inwards. Jog to the next cap and repeat the exercise. When you have completed the course, jog back. Do this exercise twice.
Exercise 5 SHOULDER-CONTACT PILOT RUNNING
Jog to the first cap. Shuffle sideways at a 90-degree angle to your partner. Jump in the middle to make shoulder-to-shoulder contact. Land on both feet with your hips and knees bent. Don't let your knees buckle inward. Shuffle back to the first cap. Then jog to the next cap and repeat the exercise. When you have finished the course, jog back. Do the exercise twice.
Exercise 6 ACCELERATE AND DECELERATE WORK
Run quickly to the second cap and then back to the first cap, keeping your hips and knees slightly bent. Run two caps forwards and one backwards. When you have finished the course, jog back. Do the
- Two players start simultaneously with dribbling to the other side.
- The defender tries to take the ball, and if he succeeds, he gets one point.one point.
- When the players reach the middle square, they can score (shoot) at the large
They can score (shoot) on the big pupil goal.
- After they have aimed at the pawns, they pick up the ball and dribble via the sideline.and dribble back via the ditch.
- After a certain time, they change defenders.
Size: depending on age and skill.
Length: 15-25 meter.
Width: 10-15 meter.
- Three players start simultaneously with dribbling to the other side.
- The defender tries to take the ball away, if he succeeds, he gets one point.
- When the players reach the middle square, they can score (pass-aim) on one of the two small goals.
- After they have aimed at the small goal, they collect the ball and dribble back via the ditch.
- After a certain amount of time, there is a change of defenders.
Size: depending on age and skill. - Length: 15-25 metres.
- Width: 10-15 meter.
- Two players start simultaneously with dribbling to the other side.
- The defender tries to take the ball, and if he succeeds, he gets one point.one point.
- When the players have reached the middle square, they can score (pass-aim) on one of the two small goals.They can score (pass-aim) on one of the two small goals.
- After they have aimed at the small target, they pick up the ball and dribble via the small target.and dribble back via the ditch.
- After a certain time they change their fighter.
Size: depending on age and ability.
Length: 15-25 meter.
Width: 10-15 metres.
- Players can score by stopping the ball at five metres from the goal and score by shooting the ball through one of the holes in the hole cloth, which is suspended in the goal.
- The ball must be shot at the goal, in the holes of the goal. When you have succeeded three times, you move to the next line (seven metres). When you have done this three times more, you move to the champion's line (ten metres).
- The first person to score three times from the champion's line is the Lion King.
- When you have missed twice from a certain line, then move again one line closer to the goal.
- Points only count when the player dribbles back to the starting position via the ditch.
Dimensions: adjust depending on age and skill (e.g. distances to hole 7, 10 and 15 metres).
- Four players start simultaneously with dribbling to the other side.
- The defender tries to take the ball, and if he succeeds, he gets one point.one point.
- When the players have reached the middle square, they can score (pass-aim) on one of the two small goals.They can score (pass-aim) on one of the two small goals.
- After they have aimed at the small target, they pick up the ball and dribble via the small target.and dribble back via the ditch.
- After a certain time, they change defenders.
Size: depending on age and ability.
Length: 15-25 metres.
Width: 10-15 metres.
- One player starts dribbling to the opposite side.
- The defender tries to take the ball away, and if he succeeds, he getshe gets one point.
- When the players have reached the middle square, they may score (shoot) at theThey may score (shoot) at the pupil's goal.
- After they have aimed at the pupil's goal, they pick up the ball and dribble via the playground.and dribble back via the ditch.
- After a certain time, they change defenders.
Size: depending on age and ability.
Length: 15-25 meter.
Width: 10-15 metres.
Number of players:
• 4-10 players (possibly divide into 2 groups and start separately).
Equipment:
Each player one ball.
1-2 vests (only defenders).
12 cones.
One pupil goal.
- Both players can score by pass-aimingthe ball against a pawn .
- When the ball is in touch, dribble in.
- At a back ball or corner kick, dribble in.
Size: depends on age and skill.
Length: 10-20 metres.
Width: 15-30 metres.
Equipment:
• Each player one ball.
4-6 vests (2 colours).
16 cones.