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Soccer drills

  • Duel: form 2 groups against each other with finishing.
    • First on the right then on the left.
    • Defender A plays on flank B.
    • B controls the ball between the pilons.
    • Places the ball ready to finish.
    • Turned inside.
    • Finish on small yellow target. 
    • Do the same on the other side. 
    • When a point is scored, turn the pilon upside down
    • Whoever scores 5 point first (centrally) wins. 
  • Move over:
    • A becomes B
    • Possibly with goalkeeper. 
drawing Finishing and duel TR4
  • Duration: 
    • Remainder of training
  • Distance: 
    • Depends on number of players, there is assume enough space.
  • Coaching moment: 
    • Always stay in lineup  
    • At the kick-off, stand behind the ball immediately in position
    • If the game is completely chaotic, stop it and point this out. 
    • defending
      • compact
  • pay attention!
    • Without goalkeeper.
drawing Game positions
  • Duration: 
    • Remainder
  • Distance: 
    • Width: 
      • Whole Field 
    • Length: 
      • Between center line and 16 meters
  • Execution: 
    • Everyone has his position and his direct opponent. 
    • If you have the ball, you screen the ball
    • Then drop it on incoming player and build up to goal.
  • Coach moment: 
    • Ball shield, 
    • Make walking action at the right time. 
    • Dare to play forwards. 
  • IMPORTANT TO KEEP PLAYING IN YOUR POSITION!!!! 
drawing Game: active defenders
  • Match 4 vs 4 
  • (1-2-1) ball throw in
  • Players should stay on the sides 
  • No dribbles 
  • Passing is important not scoring
  • Try to build up along the sides
  • Nine asks for the ball and passes with winger
  • Choice of either attacking or opening the other side via number 5
drawing Game with throw-in
  • Playing soccer after throwing in via handball (and opening other side).
  • First attacking 
  • Then change of sides
  • attack: 
    • A throws in on B 
    • B comes in front of the defender and plays / bounces on A
    • A responds directly to C
    • C scores
  • Change of sides: 
    • A throws in on B 
    • B comes in front of the defender and plays / bounces on A
    • A responds directly to C 
    • C opens on D
    • D pulls back line and moves forward 
    • A and C try to score
  • Duration: 
    • 20 min
  • Distance: 
    • box 10 by 10 meters 
    • goals 3-1 in the middle of the line
  • Execution: 
    • 2 to 3
    • Middle player of 3 starts on the same line as defenders. 
    • The builders are required to play the middle player first. 
    • Then build up to a goal.
    • Game is over when one of the 2 parties has scored or the ball is out of the field. 
    • After that, switch positions 
  • Coach moment: 
    • Center player comes loose and shields the ball well.
    • Play short combinations so that the other player can act immediately.
drawing 3-2 build-up under pressure
  • Expensive: 
    • 15 min
  • Distance: 
    • 2 boxes 8 by 8 distance between the boxes 8 meters.
  • Execution: 
    • Teams start numbering 1.2 to capture the ball in opponent's square. 
    • Once this is done, they switch back to their own square and the no. 1,2 of the other team come to their square to capture the ball. 
    • In this way they rotate with numbers all the time. 
    • In the box where no defenders try to take the ball, they play the ball around quietly.  
  • When it doesn't stay in the team and goes out of the box this means 5 push-ups!!!!!.
  • Coaching: 
    • Also here it is determined to keep half time and overview they are only 2 opponents. 
    • Furthermore it is important to be attentive when you have conquered the ball and switch immediately to your own box. 
    • For the team that lost the ball try to switch faster than the 2 defenders so they have 2 people less to play the ball around. 
drawing positioning and countering
  • 4 pilons as on picture
  • Each pilon 1 player
  • Rest of players at 1st pilon
  • Player 1 plays first left player 2
  • Player 2 bounces back on player 1
  • Player 1 gives a deep pass on the same left side to player 3
  • Meanwhile, player 2 walks to the 16 meter line
  • Player 3 moves wide, player 2 moves round
  • Player 1 to player 3 position
  • Player 3 to player 2 position
  • Player 2 (who has completed) takes ball and joins row of player 1 (start)
  • Then on the right side the same
drawing finishing exercise throughball and finishing
  • Put pilons as on picture.
  • Player 1 passes to player 2.
  • Player 2 turns open and gives depth pass to back line.
  • Player 1 sprints deep to depth pass and gives a cross to the edge of the box.
  • Player 3 communicates/calls and catches this pass (or takes or rounds immediately).



drawing finishing on target with a through ball and a cross
  • Three forms. 
  • On 1 side 2 players and 1 side 1 player.
  • Three pilons as shown on the picture.
  • Player 1 passes across to player 2.
  • Player 1 moves diagonally to pilon. 
  • Player 2 passes diagonally to player 1.
  • Player 1 spins out/open and passes to player 3 on beginning pilon.
  • Player 2 moves faster to the beginning of the pilon.
  • Player 1 moves to pilon on opposite side.
drawing Passing exercise with turning
  • Put pilons as on picture.
  • A course for 1 on 1 duel with big goal.
  • A course for 1 on 1 duel with small goal.
  • Two players as defender on both courses.
  • One goalkeeper on big goal.
  • Each course one row of players.
  • Player passes with defender. 
  • Goes into duel. 
  • Passes and completes.
  • Same on both courses. Players change courses after the exercise is completed.


drawing 1 v 1 duel, big goal and smaller goal

running-to-improve-actions-of-players-without-ball

Organization:

2:2 will be played on 2 fields. The players in the so called striker squares at the top and bottom serve as goals.

They can score by playing their fellow player in the striker area, he must get the ball under control in this area. After a goal, the other party may start.

After this, the game is played with a first-time ball. The striker gets the ball and has to play it directly back to a fellow player. Only now a point is scored.

The strikers are not allowed to come out of their box, and the other players are not allowed in the striker's box.

After 8 minutes of substitution

Points of attention:

First check if the other player has played the ball correctly, then ask for the ball through a running action.

If you pass cleanly, then the striker can also play back well.