Soccer drills for technique condition
Goal:
Release ball quickly while intensity of run continues
Description:
Release ball quickly while intensity of run continues
Description:
- A plays the ball to asking B
- B rebounds the ball and then runs around the cone and offers to C
- C receives the ball from A
- C does a 1-2 with B
- C joins in behind
The exercise is performed in two groups.
Conditional finishing in different match situations
Finishing form focused on finishing on goal.
The aim is to finish at a high tempo, while also addressing the conditional aspect.
Exercise:
Finishing form focused on finishing on goal.
The aim is to finish at a high tempo, while also addressing the conditional aspect.
Exercise:
- A dribbles to edge of 16 meters.
- A finishes.
- A sprints back to middle pylon and asks ball to B.
- B gives ball to A
- A rebounds to B.
- B works off.
- A sprints to 3rd pylon and asks ball to C.
- C rebounds ball to A.
- A gives deep ball to C.
- C sprints to side.
- C passes ball across the ground.
- A-B switch positions.
- A-B work off.
Coaching:
- Starting on time.
- Play the ball hard to the team-mate.
- Move on immediately.
Goal:
Put intense pressure on the ball.
Conduct:
Put intense pressure on the ball.
Conduct:
- We play 4 against 4, rest of the players along the side
- 4 minutes of party play without rest
- ball out is asking players along the side
- players along the side also fetch the balls
Field size:
- 20 x 20
- 4 small goals
Coaching:
- ball out or goal, ask ball directly along side
- switch at ball loss
- direct pressure on the ball
To maintain speed, position B is manned by 2 players.
- Player A sprints toward the first pole.
- Taps this pole, turns around and accelerates to pole 2.
- Turns briefly around pole 2 and jumps over the fence.
- Player B plays a tight ball into the run of player A at the moment of jumping.
- Player A lays one well and finishes in mini goal.
Player A picks up ball and joins B. Player B becomes player A.
Mirroring possible from 12+ players.
Mirroring possible from 12+ players.
- Group B stands with his/her back to Group A.
- Player from Group A runs individually to player opposite him from Group B and chooses a moment to tap his/her back.
- Quickly turns around and sprints back behind the line.
- Involves short, unexpected, accelerations and active tiptoeing along.
Two equal groups next to or facing each other with a pole after 8 meters.
Different variations with and without ball possible.
You play with group A against group B.
Passing of the box.
Different variations with and without ball possible.
You play with group A against group B.
Passing of the box.
- The left side starts at the same time.
- At high speed to middle pole, face forward, make a circle around the pole and continue walking to opposite side.
- Pass vest to next and they walk back again, circle around pole facing forward.
Variation:
Jacket is replaced for a ball. Rest of the exercise remains the same.
Jacket is replaced for a ball. Rest of the exercise remains the same.
Conditional finishing with different match situations
Finishing form focused on finishing on goal.
The aim is to finish at a high tempo, while also addressing the conditional aspect
Exercise:
Finishing form focused on finishing on goal.
The aim is to finish at a high tempo, while also addressing the conditional aspect
Exercise:
- A dribbles to edge 16
- A finishes
- A sprints back to middle pylon and asks ball to B
- B gives ball to A
- A rebounds to B
- B Finishes
- A sprints to 3rd pylon and asks ball to C
- C rebounds ball to A
- A gives deep ball to C
- C sprints to the side
- C passes ball across the ground
- A-B change positions
- A-B work off
Coaching:
- start on time
- play hard on team-mate
- move on immediately
Shooting game where they get to take a card when they have scored. Each playing card shows a "color," clubs, spades, hearts or diamonds. Each color represents a fitness exercise.
Hearts: Push-ups, Spades: Squat, Clubs: Burpee, Diamonds: Lunges.
Once they have picked a card, they must first perform the corresponding exercise, they do this the number the card indicates. For example, Hearts 4 = 4 push-ups. Then they may continue shooting again. Group with the most cards, has won.
Shooting game where they get to take a card when they have scored. Each playing card shows a "color," clubs, spades, hearts or diamonds. Each color represents a fitness exercise.
Hearts: Push-ups, Spades: Squat, Clubs: Burpee, Diamonds: Lunges.
Once they have picked a card, they must first perform the corresponding exercise, they do this the number the card indicates. For example, Hearts 4 = 4 push-ups. Then they may continue shooting again. Group with the most cards, has won.
Description
- Players start at pylons
- Balls are in the middle
- Players kick in place
- When trainer calls, players go toward balls, 2-pairs at 1 ball
- Coach calls left and right, players go to that side
- When trainer calls ball, you have to take the ball with your hands
- 4 pawns in a row 15 meters apart.
- From the first to the second pylon, sprint around it and jog back to the first pylon.
- From the first to the third pylon, sprint around it and jog back to the first pylon.
- From the first to the fourth pylon, sprint around it and jog back to the first pylon.
- Repeat 4 times, making a total of 12 sprints.
- Large rectangle, penalty box.
- Group split into two teams, no competition.
- Teams start at the same time in opposite corners.
- First gentle run, about 40% of maximum, on the long side.
- Diagonal at slightly faster pace, about 60% of maximum.
- At the pawns in the middle keep to the left.
- When you come back to the long side again in gentle run 40% and the diagonal again 60%.
- Keep this up in time.
- As an alternation you can turn half a turn and use the same diagonal on the short side.