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Soccer drills for technique defense

  • Players play a match of, say, here 8 against 8.
  • When a goal is scored, they may take a jar from behind the goal and put it by their own jar.
  • When all pots at a goal are gone, it is finished.
drawing Picking pots
  • Blue jumps the hoops
  • Red jumps over the gates
  • They run around the cone
  • They try to score
Variations:

  • With left/right leg jumping into the hoop
drawing Gates race
Match with at one end:
  • Two small goals
So the team with the 2 goals will have to defend well.
After a while the teams switch sides so that everyone has done both defending and attacking.
drawing Match 2 goals
  • Distance width the 16, other goal at 20 meters outside the 16.
  • Goal: Put pressure and switch quickly.
  • Execution:
    • Red player works clear from 16.
    • Then becomes 2:1.
    • Ball outside or scored 2:3 , 4:3, 4:4.
  • If you have 2 goalkeepers in your team, put them on goal.
drawing Switching game
  • Player A begins slalom with ball between hats.
  • At 2nd hat, player B begins slalom without ball through hats.
  • Player C begins running motion around cones.
  • Players A and B attack.
  • Player C and the goalkeeper defend.
  • Finishing on goal.
Passing: A becomes C, B becomes K, K becomes A and C becomes B.

Duration: 8 minutes, while waiting their turn juggling the ball.

drawing Warming up
  • Player A begins slalom with ball between hats.
  • At 2nd hat, player B begins slalom without ball through hats.
  • Player C begins running motion around cones.
  • Players A and B attack.
  • Player C and the goalkeeper defend.
  • Finishing on goal.
Passing: A becomes C, B becomes K, K becomes A and C becomes B.

Duration: 8 minutes, while waiting their turn juggling the ball.

drawing Warming up
  • Player A begins slalom with ball between hats.
  • At 2nd hat, player B begins slalom without ball through hats.
  • Player C begins running motion around cones.
  • Players A and B attack.
  • Player C and the goalkeeper defend.
  • Finishing on goal.
Passing: A becomes C, B becomes K, K becomes A and C becomes B.

Duration: 8 minutes, while waiting their turn juggling the ball.

drawing Warming up
Rules:
  • Game begins with attackers.
  • Red attacks, blue defends.
  • Blue scores on 6 passes.
  • Blue compulsorily plays after 3 times or scores in one of the 2 small goals.
  • Defenders press 100% 1v1.
  • Attackers may only interrupt passes.
  • Ball back on fouls.
drawing Match form
It is a 1 against 1 exercise where the defending blue side plays the ball in to the attacking red side and the latter thus looks for a 1 against 1. Blue has the task of defending 2 goals.

Rules
  • When you have gone, you switch sides
  • Score over the center line
  • If the defender has the ball or shoots, it is finished
Points of attention
  • Let the attacker pace and use body movements
  • Let the defender defend forward
drawing 1 vs.
Distances: compartments 3 by 3 meters.

  • Everyone stays in their box.
  • Red is going to try to score by shooting the ball into one of the goals.
  • The defender opposite the player with the ball steps toward him then to put pressure on the ball.
  • The other defenders step in to shield the pass line.
Variants:
Harder: make boxes smaller than 3 x 3 meters.
Easier: make boxes larger than 3 x 3 meters.
drawing Zone defense
  • This 1 vs. 1 exercise begins when the players have run around half the field.
  • They must first go around the hat in the corner and then pass behind the goalie to start the 1 v 1.
  • The attackers - red - pick up a ball when they have passed behind the goalkeeper and go on the attack.
Points of attention
- Pay attention to the attitude of the defenders.
- Make sure the attackers have pace.
- Don't make it too complicated. So one action on pace and score.

Rules
- Score over center line.
- If the player has been then switch sides.
drawing condition 1 against 1
  • Put two small goals on the edge of center circle facing each other.
  • Make 2 teams with the same number of players.
  • These line up next to the goals.
  • The players choose a number from 1 to 5. With more than 10 players more numbers.
  1. The coach passes the ball to the center and calls out a number.
  2. From each team, the players with the called number play one against one on the goals.
  3. After a while they choose a new number.
drawing 1 vs. 1 center circle