Soccer drills
- Taking a corner kick
Goal:
Defenders try to intercept the ball quickly:
Exercise:
Defenders try to intercept the ball quickly:
Exercise:
- Play starts at number 6 who kicks to goalkeeper
- Goalkeeper then plays directly to 2 or 4
- At the moment 2 or 4 is played to, the blue team starts pressing and tries to prevent the depth pass
- The red team can "score" by passing a depth pass to number 6, who can move all over the width in his defined zone
- The blue team can score in the big goal
Coaching:
- 2-5 from defending side direct pressure on the ball
- 9 defending directly covers to line the ball
- 4 defending direct pass on number 5 attacking side.
- 6 attackers moving with ball and joining the game
Goal:
Building up from behind in set patterns teach without resistance
Exercise:
Building up from behind in set patterns teach without resistance
Exercise:
- A plays on B
- B passes to A
- A dribbles a little, gives good ball to C
- C dribbles next hat
- C plays on D
- C runs on without ball
- D passes to C
- C works off
Changeover:
- A-B
- B-C
- C-D
- D retrieves ball - becomes A
Coaching:
- Movement without ball
- Good leg and tight passing
- Coach each other by calling out name
Playing style:
- 1-4-4-2
- A= 3-4
- B=6
- C=5
- D=9
First walk slowly for 3 to 5 minutes to allow your body to switch from a resting to sport mode
Distance 15 meters:
- Heels, buttocks
- Lift the knee
- Connecting step 3 times per side
- Cross step right
- Cross pass left
- Step with knees
- Cross-step/arms
- Groin in
- Groin out
- Swing the leg straight up
- Swing the leg in at an angle
- Quick footwork, tripping
Finish with a short sprint over 30 meters.
- All balls are next to the goal with the trainer.
- The trainer plays the balls to the players.
- The goal is to score. The player who scores stays in the game, while the player who misses or the goalie who stops the ball is out of the game.
- The team with 1 or more players remaining last wins.
- The player who has been goalkeeping makes sure the balls are returned to the coach until players are finished. After that, those players take over.
In groups A through D, players must shoot the ball in front of the 16-yard line. Beyond is off. For groups E through J, the line is halfway between the 5-meter area and the 16-meter line.
- One group starts with goalkeeping, in this case red.
- The trainer plays the ball in and the player from blue runs in and shoots directly at the goal. Don't assume first, then you're off.
- If he hits, he goes goalie and rejoins his group. If he misses, he goes to goal and then collects balls.
- When a player has shot at goal, hit or miss, the next ball from the opponent goes to goalkeeper.
Goal of the exercise is to:
- Pass the ball into the boxes
- Score as many points as possible
- The opposing team's ball may be moved to another box by passing against it with the ball.
- In the youngest groups the distance from the green pawn to the scoring boxes is 5 meters, in the oldest groups it is 8 meters.
- The scoring boxes are 1 meter long and 3 meters wide.
- Player gets the ball from trainer and kicks the cone on the left.
- Player gets the ball from trainer and kicks the cone on the right.
- Player gets the ball from trainer -> does a technique move and kicks from distance, cutting hard at goal.
- 2 players face each other
- One is the sender the other the receiver
- The receiver receives and rebounds
- The receiver dribbles sideways several meters without the ball
- The receiver receives the ball again
- The receiver dribbles back without the ball
- Player 1 passes a long ball to player 2
- Player 2 plays in player 3
- Player 3 plays in player 4
- Player 1 lays ready for player 3
- Player 1 plays a long ball through the air to player 2.
- Player 2 receives the ball and then passes a long ball through the air to player 3.
- Player 3 places the ball ready for player 4.
- Player 4 passes a long ball through the air to the next player ready at Pylon A.
- Ball chasing at high pace for the conditioning stimulus.
Duration: 15 min
Distance:
- Red square 16 meters wide 15 meters long.
- Blue pawn back line in middle then 5 meters inside other 5 meters again.
- White pawn in middle and 5 meters outside the square.
Explanation:
- B asks for ball by Active defender off balance and sprint to blue hat.
- A plays B in, B plays C in with active defender in back, C plays D in. D lays wide and C rounds.
- Has the active defender taken the ball away he may score.
- The player who lost the ball must try to win it back from the defender.
- The exercise is over when either player has scored.
- Passing A becomes defender- defender becomes B- B becomes C- C becomes D and D closes in behind.
- Start by assuming and playing first so B has to deal with player in back.
- Then put on the active defenders places the regular defenders and but your game of.
- Whoever scores most goals in 5 minutes wins. Note then the defenders remain standing A-B-C-D.
Coach moments: correct speed play the ball so your fellow player can deal with it immediately. Position B is important to shield the ball immediately during takeovers.
Duration: +-15 min
Distance: Red square 16 meters wide 15 meters long.
Blue pawn back line, center then 5 meters inward and 5 meters further the white pawn.
Distance: Red square 16 meters wide 15 meters long.
Blue pawn back line, center then 5 meters inward and 5 meters further the white pawn.
Explanation:
- B asks for ball by Active defender off balance and sprint to blue hat.
- A plays B in, B plays C in with active defender in back, C plays D in. D lays wide and C rounds.
- Has the active defender taken the ball away he may score.
- The player who lost the ball must try to win it back from the defender.
- So the exercise is over when either player has scored.
- Passing A becomes defender- defender becomes B- B becomes C- C becomes D and D closes in behind.
- Start by assuming and playing first so B has to deal with player in back.
- Then put on the active defenders places the regular defenders and make it a game.
- Whoever scores the most goals in 5 minutes wins.
- Note then the defenders remain standing A-B-C-D.
Coach moments:
Correct speed play the ball so your teammate can act on it immediately.
Position B is important to shield the ball immediately during takeovers.
Correct speed play the ball so your teammate can act on it immediately.
Position B is important to shield the ball immediately during takeovers.