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Soccer drills

Stand in a square per 4
Pass the ball around with the following commands
  • Pass to player on your left
  • Pass to player on your right
  • Pass in turn to player next to you and diagonally (Next to - Diagonal - Next to - Diagonal - ...)
  • Pass to player next to you. A player may return the ball max 1 time per turn.
Variations
  • Pass with left or right
  • With or without stopping
  • Stop left, pass right or vice versa
Note on numbers
Combine with pass exercise where 2 or 3 players face 2 or 3 players: pass, follow ball and join others
  1. By pawns
  2. Tapping pole + standing ready
  3. Grabbing ball low + standing up
  4. 2nd ball low grab
  5. 3rd ball free
  6. Passing
drawing combi fall low
  • Keeper runs zigzag between slats
  • Goalkeeper 2 passes low ball (5x left, 5x right)
  • Goalkeeper dives forward to the ball
  • Goalkeeper joins in behind
  • Goalkeeper 2 goes to starting point
drawing Falling low: basic
  • Players stand in a circle
  • A player stands in the middle
  • Players in the circle play the ball around with good passes and checks
  • If the player in the middle intercepts the ball, we switch monsters
Keeper:
  • jumps over cones (with intermediate jump)
  • jumps over cones with knees high
  • goes sideways between cones
  • on 1 leg over cones
Trainer gives ball:
  • low
  • foot
  • chest
  • high
drawing Warm-up ball straight at goalkeeper
Objective:
  • Center (cover dangerous zone) during opponent buildup
Exercise:
  • 1 attacking team (red)
  • 1 defending team (blue)
  • 1 neutral player (white)

  • Red is in overtime and play the ball around.
  • They try to get the ball to the white player standing in a defined zone.
  • Red and blue are not allowed in.
  • Blue tries to prevent the stabbing ball through the center from being played.
  • When blue conquers the ball they try to score in the goals as quickly as possible.
  • Red gets a point if they give ball to the white player, blue gets a point if they can intercept the stabbing ball and also a point if they score.
Coaching:
  • Cover the center
  • Stay close to each other
  • Switch sides
drawing Center cover
Individual
  • throwing the tennis ball up and catching it
  • throwing the tennis ball up, clapping it in your hands and catching it again
  • leading tennis ball with the foot - inside -and outside

In pairs:
  • throwing the tennis ball at each other and catching it
  • tennis ball simultaneously at each other
  • throw the tennis ball and catch it with the cone
  • shoot the tennis ball at each other and stop with the foot
https://www.youtube.com/watch?v=uMBnuJjo02Y
  • All players run with ball on foot in a defined field. (Size depends on number of players)
  • The players, with their own ball at foot, must get the other players' ball out of the square.
  • When your ball is out of the square you leave the square and wait.
  • Whoever remains last wins
All players stand on the sideline with ball on foot.
Players walk across with ball while carrying out commands:
  • Quietly run across with ball on foot
  • Ball on foot and mill with arms
  • Leave ball down and walk across 'raise knees, back heels seat'
  • Ball alternately tapping left and right in front of you
  • Ball tapping between the legs
  • Take ball under sole good foot
  • Ball under the sole lesser foot
  • Backwards and pulling the ball
  • Who can stop the ball fastest on the line (must not be outside and must touch line)
Note: assignments can be alternated with a quiet walk over with ball on foot
  • Players play a match of say here 8 against 8.
  • When a goal is scored, the goal scorer must take a jar from behind the goal and put it by their own jar.
  • If a team has taken all the pots away from a goal, that team has won.
drawing Contest with pot picking
  • The goalkeeper kicks out to the red team.
  • The red team is on the attack as long as they have the ball.
  • If blue gains possession of the ball outside the penalty box, blue becomes the attacking team and red defends.
  • Whoever scores first has won
drawing Warm-up 2-2 or 3-3 game
2 teams. One blue and one red
The exercise goes as follows
  • 1 player per team always dribbles around the caps
  • After the last pot he returns through the middle and tries to score
    • Variant 1: empty goal, next player may leave if shot was fired
    • Variant 2: goalkeeper in goal: whoever is first to last goal may go on goal, the other not.
  • When a player succeeds, his team gets a point: push over 1 of the 5 cones standing by the team. The team that can knock over its 5 cones first wins.
Time estimate: 20 - 25 min
Optimal number of players: 6 field players + 1 goalkeeper
Maximum number of players: 8 field players + 2 goalkeepers

Rules:
  • No skipping pots.
  • Only knock over cones when you have scored.
  • 5 cones per team.

Variations
:
  1. Everyone 1 time to practice. (5 min)
  2. Empty (possibly reduced) goal, both players may always attack (5 min)
  3. Goal with goalkeeper, only player who is first past last pot may go on goal. (5 min)
  4. Goal with goalkeeper, all players may go on goal but player may only move past last pot if player in front of him has already shot (5 min)
  5. Impose restriction not to get closer than
drawing To dribble and finish ter fastest