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Soccer drills

  • The players try, dribbling with a ball, to dribble from their pawn to the middle square (the pond) and back.
  • The player(s) in the box (crocodile) tries to keep the ball out of the box (pond) by picking it up or tapping it away. If the ball is touched, first go back to the pawn where you started.
  • If the player succeeds in returning to the box without the ball being touched by the crocodile, he may place a hat on his pawn. The player who is the first to have five hats on his pawn is the winner.


Size: depending on age and skill.
Length: 30 metres.
Width: 20 metres.

  • All players start with a ball and dribble through the box.
  • The players try to keep the ball inside the box and not collide with each other.


Size: depending on age and skill.
Length: 20-25 metres.
Width: 15-20 metres.

Attacking: Score goals.
- Dribble through the box (“try to keep the ball close to youâ€).
- Try to dribble where there are no other players.
- Stay active.






  • All players start with a ball, except the defender. The defender tries to take or knock balls away from the other players.
  • The defender counts how many balls he has taken or tapped away. After a certain time, the defender will be changed.


Size: depending on age and skill.
Length: 20-25 meter.
Width: 15-20 meters.

Attacking:
Score goals.
- Dribble through the box.
- Staying active.

Defence:
Preventing goals and conquering the ball.
- Take away the ball.
- Staying active.







  • All players start with a ball and dribble through the box.
  • The players try to keep the ball inside the box and not collide with each other.


Size: depending on age and skill.
- Length: 20-25 metres.
- Width: 15-20 metres.

Material:
• Every player one




Attacking: Scoring goals.
- Dribble through the box (try to keep the ball close to you).
- Try to dribble where there are no other players.
- Stay active.


  • Half of the players start with a ball, the other players try to conquer the balls.
  • The players who lose a ball, try to conquer another one.


Size: depending on age and skill.
Length: 20-25 meters.
Width: 15-20 meters.

Attacking:
Score goals.
- Dribble through the box.
- Staying active.

Defence:
Preventing goals and conquering the ball.
- Take away the ball.
- Staying active.











  • All players start with a ball and dribble through the box.
  • The players try to keep the ball inside the box and not collide with each other.
  • The players with the ball can score points by dribbling through the small goals, not being allowed to dribble through the same small goal twice in a row.


depending on age and ability.
Length: 20-25 metres.
Width: 15-20 metres.

Goal Scoring.
- Dribble through the box (“try to keep the ball close to youâ€).
- Try to dribble where there are no other players.
- Stay active.


  • All players start with a ball and dribble through the box. The defender tries to take or knock balls away from the other players.
  • The defender counts how many balls he has taken or tapped away. After a certain time, the defenders are changed.
  • The players with the ball can score points by dribbling through the small goals. They are not allowed to dribble through the same small goal twice.


Size: depending on age and ability.
Length: 20-25 metres.
Width: 15-20 metres.

Goal Scoring.
- Dribble through the box (“try to keep the ball close to youâ€).
- Try to dribble where there are no other players.
- Keep participating actively.


  • All players start with a ball and dribble through the box.
  • The players try to keep the ball inside the box and not collide with each other.


Size: depending on age and ability.
Length: 20-25 metres.
Width: 15-20 metres.

Attacking: Score goals.
- Dribble through the box (“try to keep the ball close to youâ€).
- Try to dribble where there are no other players.
- Stay active.


magic-forest

Drafting:

  • Field of 10m by 10m
  • 1 or 2 magic trees (trainers) in the middle.
  • 1 ball per player.
  • Task 1: 
    • Players walk from one side of the magic forest to the other.
    • Without losing the ball.
  • Task 2:
    • Players walk from one side of the magic forest to the other.
    • Without losing the ball. 
    • But watch out; the magic trees have woken up. 
    • And moving through the forest.
  • Task 3:
    • Players walk from one side of the forest to the other.
    • Without losing the ball. 
    • But beware; the magic trees have woken up by a storm and are moving through the forest. 
    • But there are also branches and leaves everywhere.
  • Building to create opportunities, scoring goals
  • Make the space to play as large as possible - width - depth
  • Think deep and play deep if possible
  • Keep the ball
  • Principle: Width play serves as preparation / introduction / depth pass
  • Optimal field utilization


6-against-6

Do you want to get in better shape? You can, but it takes a few things.

  • What do you need?
    • Pawns 
    • Football 
    • Clothes you can sport in  
    • Staircase 
  • First of all, it is important that you make sure you warm up before you start working on your cardio!
  • What should you do?
    • Run 2 pawns forward 1 to the back and repeat this every time. 
      • Do that 2x
    • Grab the ball and run 5 rounds with the ball. 
      • This will ensure ball control and as well as do something about your condition.
    • You can also do exercises indoors for your fitness, like running up and down the stairs 5 times. 
  • Of course you can also give your own twist to how you want to do it, but I think this is the best and nicest way to improve it. 
  • Don't try to run fast on the first day without stopping and take small steps!

In King Football, the players learn to pass well. 

  • 2 teams
  • Per team 1 King
  • 1 ball per team. (variation 1 ball if a game is played)
  • The teams move in the field in a square. 
  • The intention is that the ball is played over 3 times within your own team and then shot to the King. 
  • When the King takes it, there is a point for that team.
  • First, they practise within the team and then they play against each other. 
  • When the ball is taken away, it has to be counted again.