Soccer drills
Organization:
There will be 5:5 or 4:4 with extra players on the sides, the wingers. These 2 players are with the ball owning team.
The wing players may dribble with the ball first.
After a few minutes they have to play immediately.
The players on the sides are not allowed to score.
After 10 minutes or a little less the offside players change.
Remarks:
Players sometimes find it better to keep their own man, than to prevent a goal by stepping in or covering an opponent standing closer to the goal. Let them do it wrong a few times first. Use these situations later to give them directions.
Points of attention:
Do they know how their fellow players stand when they have to defend?
Don't let anyone release his marked man.
Stand between the opponent and the goals.
Have them positioned so that they can see the opponent and the ball.
Field setup:
2 big goals
Gameplay:
This can be in 4 against 4 or 3 against 3 setup. Both teams play with a small ball and have to overpass given the size of the field. Because of the small field and the small ball, they are forced to take the ball well and pass cleanly.
Game rules/tips:
- Scoring can be done in 2 ways: if the ball is kicked over the line, 1 point is deducted from the score and if the ball is scored in the goal, 1 point is added to the score.
- If the ball is scored or kicked over the line, the ball must be given to the other team.
- It is not allowed to score from one's own half.
Field setup:
2 big goals
Gameplay:
2 players purple play against 3 players white. White plays with a chameleon. This means that when an attack is set up by the purple team, the chameleon plays with to the purple team. When an attack is set up by the white team, the chameleon belongs to the white team.
Rules/tips:
- If a goal is scored, the ball must be given to the other team.
- You may not score from your own half.
- If the ball has crossed the line, it must be thrown in.
Field setup:
1 large goal and 2 small pylon goals along each line and 1 ball.
Course of play:
4 players purple play a game against 4 players white.
Laws/tips:
- If a goal is scored, the ball must be given to the other team.
- You may not score from your own half.
- If the ball is over the line it must be thrown in.
- The attackers must score on the big goal and the defenders on the 2 small pylon goals.
Field setup:
Put out a field with 4 pawns at 20 by 10 meters.
Course of play:
Players must come from one side of the field with a ball on the other side. In the middle is the ball collector. This player should try to take the ball from the running players.
Rules of the game:
- Watch carefully where and when you can run over with the ball.
- The collector must try to chase the players to the side.
- If the collector touches the ball from another player, the player who has touched the ball must be in the middle.
- If the ball goes over the sideline of a player then the player is also off and becomes the collector.
- You may not walk back over the imaginary backline.
Field setup:
2 goals along each line and 1 ball.
Course of play:
3 players in blue play a game against 3 players in purple.
Game rules/tips:
- If a goals is scored, the ball must be given to the other team.
- You may not score from your own half.
- If the ball is over the line it must be thrown in.
- It is important to make triangles on the field to be able to pass the ball well to each other without the opponent being able to get in between.
Field setup:
Put out a field with 4 pylons at 20 by 20 meters.
Course of play:
Every 2 players get one ball. The purple player must try to shield the ball in front of the blue player. The blue player must try to get the ball without making a foul.
Rules of the game:
- If a player takes the ball, then this player may shield the ball and the other player must take the ball back.
- On the whistle signal of the trainer you have to switch players.
- You may not switch to another player that you have already played against once.
- When shielding the ball, use your body well.
- Put pylons as on picture
- Player 1 passes to player 2
- Player 2 passes back to player 1
- Player 1 plays long pass on player 3
- Player 2 sprints to the 16 meter line in front of the goal
- Player 3 gives hard pass over the ground for the 16 meters
- Player 2 completes directly
- Duel: form 2 groups against each other with finishing.
- First on the right then on the left.
- Defender A plays on flank B.
- B controls the ball between the pilons.
- Places the ball ready to finish.
- Turned inside.
- Finish on small yellow target.
- Do the same on the other side.
- When a point is scored, turn the pilon upside down
- Whoever scores 5 point first (centrally) wins.
- Move over:
- A becomes B
- Possibly with goalkeeper.
- Match 4 vs 4
- (1-2-1) ball throw in
- Players should stay on the sides
- No dribbles
- Passing is important not scoring
- Try to build up along the sides
- Nine asks for the ball and passes with winger
- Choice of either attacking or opening the other side via number 5
- Playing soccer after throwing in via handball (and opening other side).
- First attacking
- Then change of sides
- attack:
- A throws in on B
- B comes in front of the defender and plays / bounces on A
- A responds directly to C
- C scores
- Change of sides:
- A throws in on B
- B comes in front of the defender and plays / bounces on A
- A responds directly to C
- C opens on D
- D pulls back line and moves forward
- A and C try to score
- 4 pilons as on picture
- Each pilon 1 player
- Rest of players at 1st pilon
- Player 1 plays first left player 2
- Player 2 bounces back on player 1
- Player 1 gives a deep pass on the same left side to player 3
- Meanwhile, player 2 walks to the 16 meter line
- Player 3 moves wide, player 2 moves round
- Player 1 to player 3 position
- Player 3 to player 2 position
- Player 2 (who has completed) takes ball and joins row of player 1 (start)
- Then on the right side the same