Soccer drills
Distance: to the goal 16 meters
Size of squares: 3 by 3.
Assignment:
The defenders try to make it impossible for the attackers to score by shielding the pass lines.
Again, the defender, who has the attacker in front of him, presses with the ball and the rest squeezes in.
The attackers try to get the ball into the 16 to finish.
Rules of play:
Size of squares: 3 by 3.
Assignment:
The defenders try to make it impossible for the attackers to score by shielding the pass lines.
Again, the defender, who has the attacker in front of him, presses with the ball and the rest squeezes in.
The attackers try to get the ball into the 16 to finish.
Rules of play:
- The defenders are not allowed in the attackers' box!!!
- The attackers are allowed into the defenders' box to receive the stabbing ball.
- Once the ball is in the 16, the attackers may score. The defenders may also defend there!!!
- Goalkeeper is free in the 16 to intervene.
- Goal attempt over. Then the attackers become defenders and the defenders get the ball and then join behind as new attackers.
If the attackers cannot get into the 16, you can make it easier for them by making the boxes 1 meter wider.
Distances: pawns 2 meters apart.
T= TRAINER.
CV= central defender.
Blue is defense.
Red is offense.
T= TRAINER.
CV= central defender.
Blue is defense.
Red is offense.
Explanation:
Box 1
- Trainer plays ball in to A, the closest man in this case, the CV, step forward to put pressure on player with ball.
- We see a gap created where there is space for the 2 attackers to run in. See the arrows from B&C.
Box 2
- Here we see the solution to cover this running line.
- The moment the defender steps in on the player with the ball, the other players step 1 meter to the middle to close the gap. In this way, no play can be made between them.
- The defender facing the attacker who gets the ball steps forward. The rest must slide inside.
Explanation to players:
- You explain that red are the attackers and blue are the defenders.
- You start in the starting lineup and play attacker A.
- You ask the players; what should the defense do now? Correct answer: opposing defender puts pressure on the man with the ball. Make sure the rest stay put.
- You ask the players; what is created now? Correct answer: space/ running line for the attackers to dive in. Demonstrate this by running one of the attackers into this gap.
- You now ask the players; how can they avoid this? Correct answer: all step in slightly. In this case exactly between the pawns.
Exercise:
- Ball at trainer is always back to beginning lineup.
- Initial exercise is passive, trainer plays to 1 attacker, the defenders take their steps, ball back to trainer.
- Then then play other attacker. Do about 5 minutes until defenders do their job.
- If it goes well quickly, you can make it harder just by increasing the ball pace.
- One step further is to allow the attackers to pass the ball among themselves and not just to the trainer.
- Then switch the attackers and defenders and do the same thing again. Both for about 10 minutes.
- There will be 4 rows of hats, each spaced 10 meters apart. As many lanes as you have pairs.
- Each lane has a 2-pair with 1 ball.
- Players line up at the first 2 rows of hats.
- The ball is at blue's sideline. This passes across the ground to red. This passes back across the ground and runs backwards to the next hats.
- Now blue passes with a firmer pass to red. This one passes back firmly and runs backwards to the last row of hats.
- Then blue passes to red with a high ball and runs himself to the row of hats closest to red.
- Now red stays on the back line and blue runs backwards to the next row of hats after each pass.
Pay attention to good kicking technique and good ball-taking.
Distances:
- Pawns at 16 width 5 meters.
- Pawns underneath at 10 meters.
- Pawns side 3 meters from the 16 and 5 meters down.
- A stands 10 meters from the pawns.
- A plays the ball to the incoming B and immediately runs himself to the side past the defender.
- B drops the ball on A and goes to his starting position.
- As soon as B drops the ball, C starts running to pass the back.
- A plays the ball in the run along to C.
- C crosses past the last man and then puts the ball back to B.
- B rounds off.
- A becomes B, B becomes C and C retrieves the ball and connects behind and then through the other side
Coach moment:
A after pass immediately run through.
B get loose to ask for ball then immediately take position.
C at right time start not too deep because then too close to CV.
A after pass immediately run through.
B get loose to ask for ball then immediately take position.
C at right time start not too deep because then too close to CV.
Distances:
- Big pawns outside 16 stand 3 meters outside it.
- Player C 10 meters outside the 16.
- Distance C and B is 10 meters.
- Distance B and A is 5 meters.
- Large pawns are opponents.
- A plays into B.
- B turns away from the opponent inside and crosses the ball between the defenders into C's running line.
- C rounds off.
- A becomes B. B becomes C. C retrieves the ball and closes in behind.
- Then the other side starts.
Coach moment: C not to leave too early otherwise offside also pay attention to this as a coach. Do not leave too late or the goalkeeper will pick up the ball.
Exercise begins at the two middle cones.
- S1 passes diagonally to S2.
- S2 rebounds to S3.
- S3 rebounds diagonally to S2 who presents at middle cone.
Exercise then continues on the other side.
6 pots, 2 balls and 6 players.
6 pots, 2 balls and 6 players.
Exercise begins at the two middle cones.
- S1 passes diagonally to S2.
- S2 rebounds to S3.
- S3 rebounds diagonally to S2 who presents at middle cone.
Exercise then continues on the other side.
6 pots, 2 balls and 6 players.
6 pots, 2 balls and 6 players.
Distances 3 corners 10 meters to make it more difficult reduce the distances.
Distance next triangle 20 meters.
1st triangle:
Distance next triangle 20 meters.
1st triangle:
- A plays B in.
- B plays C in.
- C drops ball on A.
- A gives ball in runs with C towards Pawn.
- Running line A to B , B to C , C becomes A.
2nd triangle:
- A2 plays B2 in.
- B2 passes to C2.
- C2 drops ball on A2.
- A2 plays the ball to D2.
- D2 turns open, plays E2 in.
- E2 plays F2 in.
- F2 drops ball on D2.
- D2 hands ball in, runs with F2 towards Pawn.
- Running line A to B, B to C, C to D, D to E, E to F, F becomes A.
3rd triangle:
- A3 plays B3 in.
- B3 plays C3 in.
- C3 drops ball to A3.
- A3 plays the ball to D3.
- D3 turns open plays E3 in.
- E3 plays F3 in.
- F3 drops the ball on D3.
- D3 plays the ball to G3.
- G3 spins open plays H3 in.
- H3 plays I3 in.
- I3 drops the ball to G3.
- G3 gives ball in runs with I3 towards Pawn.
- Running line A to B . B to C. C to D. D to E. E to F. F to G. G to H. H to I. I becomes A.
- At trainer's signal, both players start sprinting.
- Blue must run around first pawn and Red runs straight through to tap Blue.
- Red becomes Blue and flips over.
- Ball always starts to the left of the goal.
- Player 1 passes to player 4.
- Then player 1 and 2 start defending on the attacking players 3 and 4.
- Then players in the opposite line join up.
2 Teams compete to see who gets between the hats across the field first.
- 2 teams line up on the side of the field.
- Player 1 stands at one and a half meters with legs apart and facing the queue.
- Player 2 stands in the same position one and a half meters behind player 1.
- Player 3 starts the exercise by slaloming dribbling between the players.
When he has passed the last player, he passes the ball through the spread legs of the other players toward the first in the queue and stands in the same position one and a half meters behind the last player. - When there are no more players in the queue, player 1 starts the slalom and completes it as previously described.
In this way, the team moves forward toward the finish line. Whoever gets there first has won. - By varying the dribble, for example tip-top dribble or reverse dribble, you can make the exercise easier or more difficult.
Goal: Improve disrupting and conquering the ball. Keep pressure on the ball and conquer at the right time.
2red players and 2 blue players.
Team red starts with ball, and tries to score. Coaching blue to prevent scoring.
2red players and 2 blue players.
Team red starts with ball, and tries to score. Coaching blue to prevent scoring.
Game rules:
- Both teams can score on a small goal.
- When ball is out, dribble in.
- On a back ball or corner kick, dribble in.
- Apply pressure by preventing the ball from being dribbled or played forward.
Points of attention:
- Do not rush to the opponent, approach cautiously.
- Stay face-to-face with the opponent as much as possible, do not turn your back on him.
- Try to force the opponent to the side.