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Soccer drills

  • The following exercise contains a lot of speed, agility, coordination, passing and even duelling.
  • A speed exercise that can be done at any time of the training.
  • Any age group can do this exercise. There are enough variations possible that you can apply yourself.
  • With the younger and even the older groups the FUN aspect is also very pleasant.
  • You can apply this form of exercise to different distances. It is especially important to look at your age group and what you want to achieve.
  • Both players A leave with shoulder to shoulder until they're between the poles.
  • (1), They then accelerate around the pilon and go back to the stick
  • (2,3). Behind the stick, they go sideways over the hurdles
  • (4). Again they go behind the stick and accelerate forward to the stick that's the furthest away.
  • (5). Back to the other pole again
  • (6) to then get a ball played in from B
  • (7) on which A finishes on target
  • (8).Player who finishes first wins.
  • In the older ages you can have the loser do push-ups or do an extra job.
  • At younger ages you add up the points.
  • A takes the place of B and B goes to A.
  • As a variation, you can have players B throw up the ball so that A has to head the ball inside the goal.
  • As you can see, it is all about speed, agility and coordination
  • Whoever wins, it's always fun and hard work is done
  • Have fun with this speed exercise and let us know what you thought of it


speed-exercise

  • Both teams can score in a big goal
  • When the ball is out, dribble or play the ball back in play
  • Whenever a goal is scored, goal kick or corner kick, the goalkeeper starts his own goal.
  • (Possibly) substituting after every goal, goal kick or corner kick


4-versus-4-big-goals

  • Both teams can score in a big goal with goalkeeper
  • When the ball is out, the attackers play the ball back in, play or dribble in front of the defenders
  • At a corner kick or goalkick, start at the goalkeeper of the trio
  • Double score when the pair scores
  • When the ball goes back in play by the goaldefender, he no longer participates in the game.
  • Over time, the teams change.


3-versus-2-big-goals

  • The attackers try to create a chance or goal as quickly as possible
  • The defenders try to hold up the attackers as long as possible and force them to one side
  • The bottom defenders keep them close to each other so they can help each other.
  • Do not get out if outnumbered, wait for the opponent to bring the ball to the side and then put pressure on it and keep the opponent on the same side


3-gk-versus-3-gk-with-2-neutral-players

  • Jump as far as possible from a standing position with your feet next to each other.
  • Measure the distance between the starting line and the heel.
  • The player sits with his back against the wall and his legs at an angle of 90 degrees.
  • Keep this up as long as possible.
  • Travel as fast as possible 5 times the distance of 10 meters.
  • Put 2 pilons/line at 10 meters distance. 
  • The player runs 5 times back and forth between these pilons. 
  • The pilon/line must be hit with the foot ! 
  • The players work in pairs. 
  • One player runs and the other player times.
  • Put 4 pilons in a T-shape. 
  • 5 meters next to each other (between 3.2 and 4) and 10 meters ahead (between 1 and 2)
    • Start at 1 forward to 2, 
    • then left sideways to 3, 
    • then right sideways to 4, 
    • then left sideways to 2 
    • and backwards to 1.
  • Write down the fastest time in 2 attempts.
  • Players work in pairs. 1 runs, 1 times.



  • Cover as much distance as possible in 12 minutes.
  • place pilons around the field every 10 meters. 
  • After 12 minutes the player stops where he stands. 
  • The distance to the pilon behind him/her counts. 
  • If the player stands between pilons 14 and 15, the distance of 140 meters (plus the number of complete rounds) counts.
  • Cover 1600 meters in as fast as possible.
  • Players work in pairs. One runs, the other times.
  • Take 2x 100 meters over the length of the square and 2x 60 meters over the width of the square, place pilons.
  • Players have to complete 5 complete rounds.