Soccer drills
- Put pawns as given.
- Minimum of 7 players.
- 1x turn out, 1x rebound and 2x long pass.
- Ensure good pass with attack.
- Turn after the pass.
- Player A makes a run to the pawn
- Player B plays the ball in and runs on to the next pawn
- Player C makes a run into the deep
- Player B passes the ball deep into the corner
- Player C, now on the back line, passes the ball in front of him
- Player A runs to the first post and player D runs to the second post and tries to finish.
The situation can be plotted at either end.
Circuit:
- Player A begins by accepting ball on chest thrown in by player B.
- With ball move from A to B to C to D.
- Scoring.
1. Ladder 3 variants:
- Each step 1 step.
- Two feet in.
- Foot in, foot out.
2. Pull sprint to pawn.
3. Slalom around pawn with ball:
- 1x good foot.
- 1x alternate.
- 1x ball rolling under foot left and right.
4. One-two with trainer.
5. Dribble through and pass with scissors.
6. Then round off.
- Put 4 hoops around each goalkeeper; 1 in front, 1 on the left, 1 on the right, 1 behind
- Trainer stands in front of the goalkeepers
- Goalkeepers dribble on the spot
- When trainer says; front/ back/ left/ right goalkeepers step with both feet in this direction and then step back into starting position
- K1 gets ball from trainer
- K2 puts pressure on K1
- K1 plays ball into 1 of 2 small goals
- Player 1 passes the ball to player 2.
- Player 1 runs through and player 2 lays the ball wide.
- Player 1 passes the ball to player 3.
- Player 2 meanwhile has run on to the goal.
- Player 3 passes a cross to player 2 and and then player 2 finishes.
Goal:
Improve playing out of a stall situation to the opponent's goal with the goal of making the right choices in attacking play and scoring goals.
Improve playing out of a stall situation to the opponent's goal with the goal of making the right choices in attacking play and scoring goals.
Organization
- Field of 32 meters long, double sixteen-meter area, and 25 meters wide.
- 1 large goal
- 2 small goals
- 15 field players + 1 goalkeeper
- Sufficient pylons to mark out the field
- 10 balls distributed between the two goals
- 2 trainers per organization
- The line of the sixteenmeter area is the offside line
Contents
- Team (A) playing from the small goals starts with dribble
- 1 player (A) dribbles with the ball towards the opponent's goalkeeper (B) and must finish in front of the sixteen meter line (1 against 0 we call this)
- As soon as the ball is out of play, goes into the goal or into the hands of the goalkeeper, as soon as possible 2 players of this team (B) with 1 ball enter the field to play 2:1.
- Again, if the ball is out of play, enters the goal or is in the hands of the goalkeeper then 2 new players from the other team (A) enter the field to play 3:2.
- This continues until the situation where 8:7 is played by team A
- after this 8:7 situation the last player of team B enters the field and 8:8 is played until a goal is scored
- After this the whole form starts again, only now it is team B that starts
- The total number of goals is counted to determine the winning team
Coaching
- It is all about making the right choices to score goals. These choices are different in every situation and so each overtime requires specific coaching
- 1:0 - a free shot from the '16 should always be between the posts
- 2:1 - patience on the ball, being playable by the teammate and thus getting free in front of the goalie
- 3:2 - patience on the ball, fielding-> big and wide. 1:1 means 2:1 at the other end. Running action without ball to force opponent to make choices
- 4:3 - patience on the ball, fielding-> big and wide. High ball tempo, play moves and multiple runs without ball. Create 2:1 or play out 1:1 to create a chance
Per 2 passes to each other:
- Short distance
- Long distance
- Players on 1 side of goal next to post.
- 1 handball player-the trainer-at the height of 16 meters.
- Player must pass in tightly around handball player sprint maximum and finish.
- Let the player get the ball himself.
- Players face each other
- 1 side plays ball in and immediately becomes defender
- Player takes ball and tries to make action and dribble across the line
Notes:
- Defending directly forward
- Duel on the ball
- Moment of entry must be at the moment attacker dribbles ball forward
Ball possession.
A match without goals.
A match without goals.
Exercise:
- Keeping the ball in the team as long as possible
- Running free and retrieving the ball
Variation:
- Ball restriction of touching 2x or touching 1x.
- Adjust the space according to the amount of players.