Tennis drills for technique forehand

Closing the lesson: doubling
drawing Party
  • Four balls are indicated at random.
  • There is a pot on each side of the court.
  • If a Forehand is played, the Forehand pot must be tapped.
  • If a Backhand is played, the Backhand pot must be tapped.
drawing Forehand-backhand
The children themselves play the ball up underhand or overhand and try to rally straight through the amount indicated on the game cards.
  • A 4 is four passes
  • A picture (jack, queen and king) counts for 5
  • An ace is for 2
  • A joker is a lucky card, they just have to play on that, as it counts for 1. It must be in, of course.
  • There are 4 balls randomly indicated on each side of the court is a pot.
  • If a Forehand is played then the Forehand pot must be tapped.
  • If a Backhand is played then the Backhand pot must be tapped.
drawing Forehand-backhand
There are 4 balls randomly indicated after each ball the student must go around the jar in axe pass from back to front, the 4 jars are lined up back to back in the double lines.
drawing Basket exercise on footwork 1
  • There are 4 balls randomly indicated on each side of the field is a pot.
  • If an FH is played then the FH pot must be tapped.
  • If a BH is played then the BH pot must be tapped.
drawing Basket exercise on footwork
  • 2 balls are played at random.
  • The first must compulsorily cross straight and let the person on the other side go.
  • The second must compulsorily cross and point out is played.
  • The person on the other side is immediately free to play where they want.
  • Half basket and then switch.
drawing Basket exercise with point out
  • Put the ball on the racket: let the ball roll over the strings, the ball must not roll off the racket
  • keep the ball on the racket, while you touch the floor, sit down, get up, limp, run etc.
  • Try to keep the racket at chest height at all times.
  • Throw the ball up with the racket and catch it again with the racket
  • Throw the ball a little bit in front of you
  • Run after it and catch it again with your racket.
  • throw ball up let it bounce once and then catch it with the racket
  • keep playing up the ball, don't catch it anymore
  • try to walk around when you play the ball up, who succeeds without mistakes and without touching anyone
  • Stay in the rally The student is able to: 
    • To strike forehand- and backhand techniques in doubles and singles in different ways.
  • To indicate which principles apply when building up a point.
  • To start up and maintain independent play and practice forms.
  • To take part in the lesson with attention and understanding, focus, hungry for work and combativeness.
  • To work and consult together.
  • Apply knowledge of the rules. 


rally-2

  • Stay in the rally The student is able to:
  • To strike forehand- and backhand techniques in doubles and singles in different ways.
  • To indicate which principles apply when building up a point.
  • To start up and maintain independent play and practice forms.
  • Participate in the lesson with attention and understanding, focus, hungry for work and combativeness.
  • To work and consult together.
  • Apply knowledge of the rules.


tennis-exercise-playing-over

  • We work in pairs.
  • The ball is brought into play with a (forehand) service.
  • The students play with forehands at each other, where the height (under a magic cord) and depth (newspaper) is controlled.
  • Every time the newspaper is hit, you get a point.
  • Who has the most points after X time?
  • The teacher's example shows balance ('standing firmly') and the shape of a 'quiet swing'.
  • Extra assignment there are three different newspapers for the students. (left-middle-right)


pairs-of-two

  • The player zigzags face to face to the net as fast as possible; between the cones.
    • The next player may leave if the player in front of him is in half.
    • The trainer throws a ball forward
    • The player must at the end of his series after one collision replay this ball with FH --> then BH.

Variants: 

  • Hopping LF / RF
  • Circle around each cone
  • 2 feet jumping over the cones
  • Same in BH - throw the other side and start.
drawing lateral movement group with playing FH/ BH