Volleyball drills
After each part, a short rest and then through again. Parts with * need a bench, 2 to 4 persons per bench
- Part 1:
- 30 step-ups* (getting on/off the bench)
- 15 push-ups* (feet on the bench)
- 30 step-ups*
- Part 2:
- 30 east-west step-ups* (right foot on bench left foot next to it â€" left foot on it right foot next to it)
- 10 squats jumps (bend knees and jump as high as possible while stretching)
- 2 players, one of whom has 2 balls.
- The players stand about 3 meters apart.
- The balls are thrown to the left and right of the player who 'picks up' these balls one by one with one hand.
- Catching the balls with one hand is difficult, so you have to push them away.
- Make it more difficult by throwing the balls further and further apart so you have to move.
- After 1 minute change
- Two tallies.
- One is lying on her belly on the ground, the other has the ball and calls her name.
- Throws the ball on the ground and the one who was lying on the ground plays the ball to the other.
- After a few times change.
- 6 or more players of which 2 are fixed on the sideline and they play overhand or hit.
- The other 4 players stand in pairs opposite the other two on the sideline.
- The two players play overhead and pass the ball to the other side.
- The pass is brought and after the pass you step forward then sideways and step backwards. Repeat.
- Learn to move 'through' the pass.
- We like dynamic passing.
- Variant of not playing the ball overhead but hitting it in control.
- trio one ball and a tennis ball.
- when the person has played overhand
- throw the tennisball to the middle
- 'Chaos Easy' starts as a warm-up, but ends as a real battle.
- The players are put in the field (it doesn't matter where).
- The ball is caught and immediately thrown over the net (one play).
- As the player catches, he throws the ball.
- When a player has thrown the ball, he/she goes to a wall (back of the field or on the side) and taps it, then comes back into the field.
- The other players on the team have moved forward one spot.
- You notice how difficult it is to score.
- When someone throws the wrong ball (into the net or out), he/she has to sprint around the opponent's field.
4 game forms for warming-up for youth teams.
Game form 1: ( Korfvolley )
- Theme of the training: Playing above the head
- Explanation:
- A game of Korfball, same rules, but it is only allowed to score with an overhand ball.
- More difficult:
- The ball must be pinned by a team mate.
- Easier:
- Draw a circle around the basket, where only the attacking team is allowed to go.
- Scoring:
- 1 point for every ball scored
- 2 points for a teammate who passes the ball to the attacker.
Game form 2: ( Basketball volleyball )
- Theme of the training: Playing with hands
- Clarification:
- Make 1 group per basket and throw the ball under a left or right angle from under the basket.
- The players have to play the ball underhand in the basket.
- Harder:
- Hit the ball in a controlled way instead of throwing it in.
- Catch the ball before it hits the floor via the basket.
- Easier:
- Throwing the ball straight instead of in an angle.
- Reduce the distance to the basket.
- Point count:
- 1 point for every scored ball
- 2 points for a passed ball
- 3 points if the ball is caught in follow-up.
Game form 3: ( Tennisvolley )
- Theme of the training: attack
- Explanation:
- Tension the net at tennis height and make teams of 3 or 4 players.
- The ball must be played back and forth and smashed into the ground on your own side.
- The receiving side may not let the ball bounce first.
- Turn over every time the ball is played to the other side.
- You will see that this is a very difficult exercise when the ball lane recognition is not in order.
- Harder:
- Jump on attack
- Easier:
- No spin
- Ball may not end within 3 meters
- Point count:
- 1 point for every scored ball
Game form 4: ( Trefvolley )
- Theme of the training: Defence
- Explanation:
- Game of dodgeball where all the defensive techniques of volleyball are allowed as defence.
- Player throws the ball to his opponent, who tries to defend the ball so his teammate can catch it.
- Harder:
- Field must be divided into front and backfield, catching teammate must be in the frontfield.
- Thrown ball must be a batted ball.
- Easier:
- Throw with 2 hands from the neck.
- Throw with 2 hands from the chest.
- Point count:
- 1 point for every ball defended
General:
- The warm-up for youth should be playful and always with the ball.
- Do not warm up too much, stretch, play volleyball immediately.
Explaining how to play with 2 fixed divisors.
- Explain clearly what the starting position is, where you are allowed to stand and where you are not.
- Then start with one distributor at position 1-6-5 and one distributor at 2-3-4.
- Play the game 3 against 6.
- The 6 players play the whole circulation with 2 fixed distributors.
- Attention: Changing distributors every time.
- the number of players present are all outside the field of play.
- In the middle of the field there is a hoop with a number of balls in it.
- 1 less than the number of players
- Players do a number of exercises, for example
- planking
- sit-ups
- push-ups.
- when the players have completed these exercises, they lie on their backs.
- At the sign of the trainer they run to the middle, and try to conquer a ball.
- They keep on running until there is only one ball left.
- The winner of the game decides on a punishment for the other players.
- 4 players per half.
- the players stand in a square,
- They can decide for themselves which distance to start
- and then increase the distance.
- then the 4 players play the ball around in the square
- they have to play under an angle of 90 degrees.
- 2 teams
- who plays the ball first 10x around without dropping it
- or underhand.
- On one side of the net there are 6 players. (If they are having trouble with the set up, the trainer can take over this spot).
- The remaining players stand on the other side of the net.
- They start the game, by serving.
- The 6 players build an attack. Pass/Set up/Smash.
- Just play the point.
- Full turn at the smash.
- Communication by calling LOS, good pass.
- a team of 2 plays the ball over from a hoop
- they are not allowed to step out of the hoop
- later on: game
- Who can manage to pass 10 times.