Volleyball drills

Attack from 3 meters and score on the mat.
Which team has 10 points first?
Alternately, each player goes around the pawn and gets the ball from a teammate for the 3-meter attack.
drawing Warm up attack and scoring
Divide the group in half, start from the back line.

  • Sprint to the net.
  • Sprint to 7 meters.
  • Sprint to net.
  • Sprint to 3 meters.
  • Under the net and dive toward the bench.
  • Over the bench.
  • Around the pawn and sprint back to starting position.
  • As soon as 1st player is back, tap the next one.
Which team is the fastest?
drawing Warming up with obstacles
  • Make 2 rows with 1 trainer each.
  • Each player has a ball.
  • We roll the ball to the opposite side of the field.
  • Player tries to stop ball before the back line.
  • The ways of rolling - stopping:
    • Player stands - rolls ball - player stops ball.
    • Player is sitting - rolling - player stops ball.
    • Player lies on belly - rolls - player stops ball.
    • Player lies on belly - rolls - player stops ball by lying in front of ball and stopping with forehead.
    • Player lies on belly - rolling - going around ball - passing ball through legs - player stops ball.
    • Player next to trainer - trainer throws ball - player catches ball OH after max 1 bots.
    • Player next to trainer - trainer throws ball - player runs under ball and turns towards trainer - player catches ball OH after max 1 bots.
drawing Warming up beginners
  • Row in front of trainer behind 3-meter line. Trainer stands at the net.
  • Player keys the ball. Trainer plays/ throws it back.
  • Then player passes OH to trainer.
  • Trainer passes to 2. Player keys the ball over the net. Possibly into basket.
    1 point against basket - 2 points in basket.
  • Player retrieves ball and joins other group.

drawing Construction for beginners
  • Place a table at the 3-meter line with a mat on it.
  • 1 player takes a seat behind the table.
  • The row of players on the other side of the net.
  • Players play the ball over the net onto the table with mat. Can the player at the table catch the ball after 1 bots then 1 point may be put.
  • Who gets 25 points first?
drawing Warm-up with table and points rally
  • Place a table between the net and the 3-meter line with a mat on top.
  • 1 player takes place behind the table
  • Row players on the other side of the net.
  • Players throw OH over the net onto the table/mat. Can the player at the table catch the ball after 1 bots then 1 point may be put.
  • Who gets 25 points first?
Expansion :
  1. Throwing up and over keys.
  2. Save underhand.
  3. Save BH.
drawing Warm-up with table and points rally for beginners
  • Row in front of trainer behind three-meter line, trainer at net.
  • Player keys the ball, trainer plays/throws it back.
  • Then player passes OH to trainer.
  • Trainer passes to 2nd player keys the ball over the net.
  • Player retrieves ball and joins other group.
drawing Construction for beginners
  • Divide players into 2 teams over both halves of the field. 1 player waits at the pawn.
  • Trainer throws the ball in. Teams play the ball over the net to each other.
  • Each player who has played the ball taps the pawn, waits and then takes the place of the one currently leaving the field.
  • After playing over the net each time, pass on.
Extension: throw in the same way as you caught the ball.

drawing Chaos for Beginners
  • Make 2 teams.
  • Each team stands ready on one side of the field on the back line.
  • Put as many balls as players on both the 3-meter lines.
  • When the trainer/trainer calls GO!, everyone starts rolling the balls to the other side.
  • Whoever has the fewest balls in their field after 3 minutes has won.
drawing Roll over balls.
  • At trainer's signal, both players start sprinting.
  • Blue must run around first pawn and Red runs straight through to tap Blue.
  • Red becomes Blue and flips over.
Organization:
  • Make duos with ball, on either side of the net.
  • Distance from the net approximately 4 meters.
  • At trio: extra player with ball at the net. At the moment of throwing, the player at the net throws the ball to the "server" and receives from the "passer" a caught ball.
Execution:
  1. Player with ball throws the ball with 1 hand towards 2nd player.
  2. Possibly move and catch with outstretched arms in front of the body.
  3. Then definitely move it sideways, forwards and backwards.
  4. Possibly pass the ball up in front of himself or to the player at the net.
With threesomes or twosomes with trainer.

  1. Player 1 plays ball BH over the net. 2 other players on opposite side: 1 in back defending and 1 set-up. Defender plays over the net to player 1.
    • Note: setup along the net. Turn in!
  2. Variation 1: 2-team starts in the back and runs forward. The player who does not pass gives set-up.
    Variation 2: 2-team starts in the middle and runs to the back. The player who does not pass gives set-up.
    • Try to play through.