Volleyball drills
Player plays underhand control ball and plays it in jump over the net, retrieve ball himself and close behind
- Passing ball to passer, passing for attack.
- With blocker indicating block signal.
- There is a team lineup. On the other side are the remaining players.
- There is serving by the remaining players and a side-out is played with a tactical attack. Prick center or attack in corners; there are no defenders at that time.
- This ball is followed by a rally ball from the trainer and must be scored "hard" and the rally must be won from the remaining players.
- The 1st ball counts for 1 point, the 2nd ball counts as 2 points. For both sides. Which side wins?
- Libero in position 5.
- Ball is struck by SV 1 from position 4.
- SV 2 runs in from position 1 and has a choice of 3 attackers.
- Opposite 3 blockers or defenders.
- After the rally Tr. serves and attacks again.
- Then the playmakers change.
- Another attacker is played twice.
- Scoring 2x is 3 points, scoring 1x is 1 point and scoring 0x is exchange.
- Who will have 15 points first?
- Passer starts at position 5, with foot on the three-meter line.
- Ball is thrown up and hit from position 1 other side.
- When thrown up, the passer may move.
- Catcher runs in from position 4 to 2/3 and takes place on the mat.
- Pass on mat is 1 point, catcher then serves from 1 to 5.
- In the zone is 1 point, on the mat is 2 points.
- Then retrieve ball and attack.
- Whoever gets to 15 points first wins.
Variation
- Same, only now with 2 regular players, who take turns starting from position 4.
- An attacker is now added.
- The passer and passer make room for the new passer.
- The one who attacked serves again.
- The one who attacked goes to defend in the straight and then goes to block.
- The one who blocked becomes the reserve passer.
- Points can be gained by good pass, good service, score in attack or good defense, block can catch ball.
- Who will reach 20 points first?
The players receive a rally ball from the trainer. The players will receive an assignment from the trainer beforehand.
The assignments are as follows:
The assignments are as follows:
- Hard attack from positions 2 and 4.
- Jab ball from position 2 and 4.
- 1st tempo attack to the middle.
- Long ball into the corners from position 2 and 4.
- Ball to free net defender from position 2 and 4.
- Place ball on playmaker.
Each task is performed twice, once with the playmaker behind and once with the playmaker in front. Assignment 6 only with the playmaker behind.
- There are two teams. One team on each side of the net.
- From each team there are always 3 people in the field - a passer, playmaker and attacker.
- After the ball has been played over the net, they continue to pass, but with assignments. See on drawing.
- Buffer enters the field at position 4, near pawn, and plays the ball over the net.
- This player then makes a block at positions 4 and 3 and becomes playmaker.
- After setup, the playmaker sprints around the pawn at position 1 and becomes passer.
- The passer dives after the pass to the pawn at position 5 and becomes buffer.
- The buffer enters the field at position 4.
- Players make a large circle. About one half of play.
- Ball is thrown over with an assignment and players, after throwing it, run after it.
- To throw ball wrong or not catch it is to step out of the circle and complete assignment.
Exercise:
- playing overhand;
- alternate between overhand and underarm;
- pass - setup - attack
- Base is butterfly with fixed SV.
- Two pass on side B.
- Player throws ball on two pass.
- Pass is P/L. possibly build out with middle attack.
- Pairs with one ball.
- A plays overhand left next to B.
- B move and plays underarms back to A.
- Now the same to the right.
- Play about 1.5 meters next to the person.
- After 10 changes
Goal: move and turn in.
Organization:
- Making trios
- Field A. 2 trios in home position
- Field B. 1 trio in pass position and trainer with ball carrier
Execution:
- Trainer throws the ball at 2 for a setup
- At the moment of setup, the team on field A goes
- To the starting position and defend the attack
- After 5 attacks, the trios switch:
- 1-6-5 to 2-3-4
- 2-3-4 become attackers
- Attackers become 1-5-6
Guusje game
2-team replay (net/backfield)
2-team replay (net/backfield)
- OH-OH
- OH 1x own sideline
- player 1 throws/smashes the ball, player 2 defends
- ditto, player immediately gives a short ball, player 2 defends 2x
Trailing diagonally from 2 to 5
- OH-OH
- 4-2 pairs on one half of play.
- Group 1 throws balls towards group 2, and catches balls.
- Group 2 on one half of play. These defend all balls toward group 1.
- Groups 3 and 4 keep the field of play safe.
- After 20 balls turn immediately.
- Same but with smash.
- Variation smash/short/long