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Volleyball drills

  • 3 x 3.
  • a trio at the net
  • a trio in the backfield
  • a threesome other side of the net
  • - 1. exercise to improve block: three at this side of the net throws the ball to SV, who plays the ball to the trainer in front left 4.
  • Trainer smashes ball against block
  • other side of the net must take care of the good running line.
  • Defender must connect left or right.
  • Left players must block together, right players must take the ball.
  • The 3 in the backfield also take care of the good running line.
  • Libero covers the block.
  • After 3 repetitions the group changes, after 9 repetitions the whole group changes.
  • 3x trio
  • 2 threes play regular rally, also start with service.
  • on the other side 3 players handle the service, and deliberately play a high underhand ball.
  • team on the other side has to handle the ball by running well, the 2 outfielders have to go backwards, the passer calls loose, the midfielder calls high ball, and distributes the game.
  • The 2 outfield players have already made a few steps to the back to assist with the high ball, and are thus ready to attack.
  • Five players at the net with a ball...
  • 2 on pos, 2 --- 1 on pos. 3 --- 2 on pos.4
  • Rest without the ball on position 5
  • Pos. 2 hits the first defender on pos. 5, who runs in for a defensive ball on pos. 6 and with a shuffle to pos.
  • 1 to defend a batted ball from pos. 4.
  • Pos 2 and 4 take turns hitting.
  • Defenders continue to defend.

cmv-track

Basic exercise:

  • Trainer throws ball, player catches ball and puts it in the cart.
  • After this the player goes to the ladder. Here he goes through it and joins the next row.


Differentiation/Extension:

  • Throwing the ball in a difficult way (left and right, front and back).
  • Playing underhand and catching for themselves.
  • Two players stand ready next to each other and have to call loose.
  • A setupper comes on and has to catch the underhand ball.
  • An attacker arrives and has to play the ball from the setupper over the net.


drawing CMV track

Players enter the field in pairs (or trios). Each pair or trio has a ball.

First exercise:

  • Ball is hit into the field by one duo or trio.
  • The others try to pass the ball on in 3 contacts.
  • If the ball is played to the player who is already holding the ball, this player must throw the ball to another player.
  • Goal = 10 points.


Second exercise:

  • Same principle as in the first exercise; but this time the ball must be overplayed with the ball they already hold.
  • (Bounce/push the ball against the ball). Goal = 10 points




  • 3 players are ready to catch the serve, 1 player stands in the front middle where the passer is standing.
  • The rest of the players at the back line with a ball.
  • They are going to serve and the 3 players have to play the ball to the one in the front center.
  • Save outside or ladder and pump 10 times, the passer may not leave the hoop.
  • If the player does the reception and can catch the passer without leaving the hoop, they have a point.
  • Reception player --> pass --> save. The first one to get 10 points wins.
  • 2 groups run a course between a pillon running line.
  • Trainer builds route. Zigzag with pawns.
  • first calm dribble, touching the pylon
  • Side-step, touching the pylon
  • Cross pass, touch the pylon
  • Run to the pylon, 3x jumping jack at the pylon
  • Run to pilar, 5x block jump
  • Run towards the pylon, just before the pylon, attack pass and jump
  • calm dribble, circle around the pylon (keep touching the pylon)
  • sprint
  • Short explanation step 1 diving:
  • Make a large step towards the ball. Pay attention the step has to be big and sideways, otherwise the knee is in the way.
  • Same, but after the step you have to make a pass move and put your hands on the ground as a spring or cushion.
  • idem, then glide on calmly by pushing off with feet and hands.
  • Try with a small run


Lay the ball down in front of you, and during the pass move, grab the ball and throw it up


Try to fit a throw-in into the downward movement. Sliding through.

  • 6 players on the opposite side of the field just play out the rally.
  • On this side of the field the players are lined up on 2 and 4
  • Trainer plays the ball up a few times in front of himself, so that the players do not know when it will come.
  • They have to look good to be able to time the ball.
  • Then the player attacks.
  • In today's exercise, the following techniques will be used: serving, attacking, passing and distributing.
  • However, the emphasis is on the pass and the distribution.
  • The players have to watch, think well and react adequately during this exercise.


service-pass-and-distributionThe diagram looks more complicated than the exercise is. The exercise goes as follows (I keep the numbering of the red numbers):

  • 1 player 3 serves
  • 2a one of the two playmakers runs to the position at the right front (the playmakers take turns)
  • 2b one of the two passers (in this case player 2) passes the ball to the right front side
  • 2c player 3 (who has just served) runs to the backline of the other half of the game
  • 3 the server gives a setup to the player who did NOT pass. A setup to the centre if player 2 has passed and a setup to the outside if player 1 has passed.
  • 4+5 the player who did not pass attacks (in this case player 1)
  • 6a the attacker retrieves his own batted ball and joins the back of the line of serves.
  • 6b the attacker's place is taken by the first player in the row behind the court.

As soon as the ball is struck the next service is executed.


  • Group split into two groups of 5, field divided into two halves'.
  • on each side a bench on the back line with cones on it. (opposite sides)
  • 3 players leave on the back line, 1 reserve, 1 service on other side of the field.
  • A serve is given to the three players: reception - pass - touch over net.
  • when the player has played the ball the players walk to the side where the bench is: reception - pass - hit to the cones
  • Which team hits the most cones off the bench?
drawing Knocking pawns off the bench
  • Smurf tag is actually very similar to normal tag.
  • You have Gargamel who has to tag everyone.
  • Smurffin/Smurf has to free the ones who are touched.
  • When you are tapped you have to stand still on the spot and wait until Smurf/ Smurf frees you.
  • When Smurf/ Smurf is finished the game is over.
  • You let the children stand or sit in a row with their eyes closed so you can tap the Gamel and Smurf/Smurf.