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Volleyball drills

Goal: ball lane recognition, take position in time.

  • Ball path: A throws to B, B passes to C.
  • Direction of play: A, B, C
  • B moves (before the ball has passed the net) to the right position (90%) and is active instead of re-active.
  • B assumes the correct position when the ball passes the net.
  • B adjusts in the remaining time to the correct position (10%).
  • Possibly build up:
    • First B catches the ball with bent arms.
    • after that B passes the ball underarms.

Learning the pancake roll in 5 exercises:

1. dry practise, step-by-step (repeat 5 times) (
below describes a roll to the right; swap right/left for a roll to the left) - start position
underhand pass (sit low)
- step out one leg (right) to the side and bend the knee very deeply -
slide
(
right) hand over the ground diagonally right to the front (pancake)
- sink through until the right hip is on the ground -
swing
the legs
over the hips to the other side - during the swing
bend
the
stretched (left) leg and stretch the bent (right) leg - by the speed of the swing turn through
so that you come back in the underhand pass position







2. Get used to it (is also good to use as a warming-up exercise) -
start on the sideline facing the net -
roll to the other sideline
in three times
-
roll
back to the
first sideline
in three times
(or walk back if you want to learn the roll in one direction first)


3. gaining experience (repeat 5 times) -
pairs with 1 ball - thrower with
ball near the net, defender at 6 or 7 meter
- throw the ball, so that it lands on the ground 2 meters next to and 1 meter in front of the defender
- the defender tries to hit the ball with a pancake roll (the roll is first more important than hitting the ball)



4. get accuracy -
trio or quartet with 2 or 3 balls (1 defender, the rest is throwing) - the throwers
stand on LV, MV and possibly on RV, the defender stands on the sideline (LA)
- the LV throws the ball so that it lands on the ground 2 metres next to and 1 metre in front of the defender - the
defender tries to hit the ball with a pancake roll
- as soon as the defender has finished the roll, the MV throws the ball so that it lands on the ground 2 metres next to and 1 metre in front of the defender
- the defender tries to hit this ball with a pancake roll as well
- as soon as the defender has finished the roll, the LV throws the ball so that it lands on the ground 2 metres next to and 1 metre in front of the defender again - the defender tries to hit
this ball with a pancake roll as well - after 5 times the
players rotate through on position








5. roll in both directions -
trio with 2 balls (2 throwers, 1 defender) - the throwers
stand on LV and MV, the defender stands on the sideline (LA)
- the MV throws the ball so that it hits the ground on the right side, 2 metres next to and 1 metre in front of the defender
- the defender tries to hit the ball with a pancake roll to the right
- as soon as the defender has finished the roll, the LV throws the ball so that it lands on the ground on the left side at 2 metres next to and 1 metre in front of the defender - the
defender tries to hit this ball with a pancake roll to the left - after 5 times the players
turn around
in
position






















butterfly-7

  • A serves at B
  • B plays into C
  • C sets up and B plays over the net
  • Run after own ball


  • Make threes
  • Each trio one ball.
  • Player in the middle runs an 8. Every time this player comes in the middle a ball is thrown:
    • A throws (or plays overhand) the ball to B (in the middle).
    • B plays the ball back to A underhand and then runs around A until he is in the middle again.
    • A meanwhile passes the ball overhead to C.
    • C plays the ball overhand back to B.
    • B passes the ball back to C underhand and then runs around C until he is in the middle again.
    • Etc.
  • After 2-3 minutes, the player in the middle changes.


Variation:

  • To make it easier, player A and C can also have them throw instead of playing overhand. This can be an underhand throw/catch or an overhand throw/catch.
  • To practice standing still while playing/catching, you can also let player B throw and catch underhand.

2 teams.

  • Throw the ball quickly and tactically over the net with the aim of hitting the ground within the lines before a defender can grab it.
  • If you succeed in doing so, you earn 1 point.
  • You have to throw the ball immediately after catching it, holding the ball is not allowed.
  • Extension 1: After each action turn 1 position clockwise.
  • Extension 2: After each throwing action, walk to the net and touch it before you can go back.
  • Game to e.g. 5 points or best of 3/5/7 or certain fixed time.
  • Divide the teams on both halves of the field.
  • Trainer throws in the ball and the teams play the ball across it to each other.
  • Every player who has played the ball taps the back line and comes back into the field.
  • Start with catching and throwing first and if that goes well you start playing for real (BH or OA)
  • OR
  • After each time playing over the net turn around
  • Play overhead and underhand along the net.
  • chase your ball (min. 5 persons around the run)
  • three defenders and one playmaker in the field
  • three (or more) players stand ready as reserves behind the backline (in front of the three field players)
  • rest: serve
  • one of the three fielders defends, passes to a random field player, other field players make attacking movement
  • only the fielder who has attacked moves up to serve
  • one of the reserve players fills the vacant fielder's spot
  • at least 4 teams of 2 people
  • mark out the field with cones
  • short games in teams of 2 against 2 to 10 points
  • each team plays a match against every other team

2 groups start at the back line of each field, half spread over the whole length, pairs (per large).

  • VW walk to the net, through the net with 2 hands to partner; VW walk to the backline. 6x
  • VW walk to net, jump and clap hands above net; AW walk to backline. 6x
  • VW walk and lift heels to net, jump and clap hands above net; VW walk and lift knees. 6x
  • ZW low pull-up passes, quarter turn and jump with hands above net. 6x
  • Learning the block without moving, without net with attention on hand placement.
  • Per 2 (same size), 1 ball
  • 1 person on bench with ball above head.
  • Person 2 opposite person 1. Block jump with hands to ball
  • all players are equally matched.
  • 2x normal forward field up and down.
  • 2x forward to net, backward shuffle.
  • 4x sideways pass.
  • 2x cross pass
  • 3x run to net, block, turn around and dive back into the run.