Volleyball drills
- The attacker puts a block.
- The thrower hits over this.
- The libero or passer passes the ball to the server.
- The server passes the ball to the attacker who just blocked.
- The thrower puts a block and the attacker hits straight through to the defender, who defends for himself.
- Passing: passer becomes attacker -> attacker becomes backup defender -> defender becomes backup thrower -> thrower becomes backup passer.
- 3 players in the middle play overhand for themselves.
- 2 players outside also play overhand for themselves.
- The outside players run around it.
- And pass in between.
- Two balls at once
- Players at position 5 and 1 on two sides of the field, also 2 playmakers.
- Ball from position 5 to server to position 1, to position 5 other side and so on.
- Players run after their ball, except for the playmakers.
- 2 agility exercises
- 2 reaction exercises
- 1.5 minutes per round
- Divide group into triplets.
- Form of play is 2 against 2 on a half court.
- Goal: move and communicate in backfield.
- Do not want to score, but keep the ball in play, play "on" the person and make long rallies.
- Hit the 3rd ball as much as possible. Play overhand to keep the rally going.
- Starting position:
- 2 players in the court, 1 on the back line "waiting room" on both sides.
- Ball is brought in from 2-3 meters with toss and attacking stroke=> back 5-7 meter position.
- Passer becomes attacker. so after pass immediately to 3 meters and then attack.
- After attack immediately out and to waiting room.
- Non-passer goes forward immediately and becomes Setter then back to 5-7m position.
- "Waiting room" supplies new passer.
- Divide the group into two teams.
- Everyone has a ball.
- 2 Pawns in the center of each court as a starting position.
- Trainer makes choice in which part of the field to serve: left or right, short or deep.
Game:
- Serving from two sides.
- Chasing your ball and moving pawn.
- Rejoin your own team.
Pawn movement:
- If the server serves in the right part => the pawn moves to where the ball hit the ground. You make the goal area smaller.
- If the server does not serve in the correct part => then the pawn moves 1 meter towards the center of the field. Target area bigger.
- Exercise on time => for example 5 minutes.
- Team that has the smallest goal area after 5 min wins!
Then again with other part of the field.
- Trainer brings the ball into play towards the passer by throwing/striking.
- Of the two passers, the one who claims the ball will play the ball to 1 of the 2 SVs.
- SV gives long setup towards attack.
- Attacker hits ball straight through and retrieves ball, ball in ball box, joins passers.
PASS -> SV
SV -> ATTACK
ATTACK -> PASS
SV -> ATTACK
ATTACK -> PASS
- Trainer throws balls.
- Players line up.
- Ball is thrown left or right.
- Players try to catch as best they can.
- Groups of 3 people of approximately equal height.
- The thrower pays attention to the correct steps:
- Short, Long, Connect, Take arms with jump.
- Attacker asks for higher/lower ball to get the timing right.
- Defender determines start of exercise.
Setting:
- One ball per 3-team.
- 2 Blockers face each other at the net.
- Setter next to 1 of the blockers.
Rotation:
- Defender determines start, countdown = 3-2-1 block => try => hands touch each other above the net.
- Defender => shuffle backwards to about 5-6 meter position -speed !
- Attacker => fast to the 3 meters ready for attack.
- Throw up => almost straight up on indication of height attacker.
- Attacker => straight up calm stroke.
- Defender => Pass up and catch.
- Thrower to other side of the net.
- Same principle but mirrored.
- 5x attack per person so 10x toss up.
- Mutual exchange, 3x total, everyone is the thrower once.
Practice attack run a few times with a few runs beforehand.
Attention => short long short, slant run, take your arms into the jump, try to get as high as possible.
Then do this exercise in pairs:
Attention => short long short, slant run, take your arms into the jump, try to get as high as possible.
Then do this exercise in pairs:
- 1 person throws up
- 1 person does attack pass with timing => catch as high as possible with 2 hands.
- Thrower pay attention to correct steps: Short, Long, Connect, take arms with jump.
- Catcher asks for higher / lower ball so timing is right.
1) First phase: Run-up from about 3 meter line => 5x good jump timing, then change
2) Second phase: Start with fake-block, fast backwards, around the pawn => Throw-up => 5x good jump timing then change.
2) Second phase: Start with fake-block, fast backwards, around the pawn => Throw-up => 5x good jump timing then change.
Starting position: 3 players on red side, rest on blue side.
- Blue side always starts, with OH service.
- Tennis OH directly over the net => approximately 3 meter line.
- After Tennis outside the posts to the other side.
- Red players: place ball in center of court where around 3 meters the blue players are.
- Blue players: Place ball deliberately left or right of the center of the field where the red team is standing.
- Red side: thinking, what is your next action?
- Played left => Red player is going to do exercise 1
- Played right => Red player is going to do exercise 2.
Examples of exercises:
- Mat => make roll
- Pawns => shuffle through them
- Foot ladder with assignment.
- Bad Ball => pick up in bin and join the other team.
- Spikeball is a fun game you play with a net in the middle and a small ball.
- 2 teams of 2 players play against each other.
- Everything is allowed in terms of technique. This is easily adapted to volleyball, where after 3x games the ball may be played into a hoop.
- After that it is the other team's turn.
- It is a 360 degree field, so through the hoop the ball may go in any direction.
- Always play the game 2 against 2.
- Vary the level of difficulty for the players. For example: catch 1x for C youth, do not smash, and so on.