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Volleyball drills

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There are two teams. These teams serve against each other. So you have to do the field vertically through the middle. On the picture you see what the left team has to do. The right team does the same but a little further to the right. The intention is to hit the person sitting down. This person has to put his butt on the ground and catch the ball without bouncing.

There is a person sitting on the other side of the table, just behind the net, on the right front side. The goal is to hit this person. You do this with your group until you succeed. If it succeeds, the server moves to the back right and the person in front of the net joins the row to serve as well. If the serve is successful and the person at the back can catch the ball without a bounce, the server may sit in the middle of the front row. If the server has a good serve on him, he will sit at the back mid court.

-->All positions are from the server's point of view on the other side of the net.

You can do that twice in a row, but you can also do that they have won if they have had all 4 positions. So it's a competition to see which of the two teams gets all 4 positions the quickest.

  • serve each side of the field.
  • The aim is to knock over all pawns. The side that succeeds first wins.
  • If you have an odd number of players, you put down the number of pawns that make up the team.
    • for example 4 for 5



service-competition

PURPOSE

Improve fitness and strength + warm up

ORGANIZATION

To crack a code by carrying out various tasks

IMPLEMENTATION

You can play this game with any 4 exercises you can think of.

1. Divide the group into two or three. These are the teams that will do the assignments.
2. The trainer makes a code of ten digits e.g. (24 32 14 21 33)
3. The players will do the exercises in a particular order. For example; they think the first digit is 3, so they will do exercises 3. When they have done them, they will go to the trainer and he will say whether the number is right or wrong. If the number is right, they try to guess the next number. If the number is wrong they have to do another exercise, for example exercise four, to guess the correct number.

Set 1;
Exercise 1: Push-ups 5 timesExercise
2: Sprint the distance between the back line and the middle line three timesExercise
3: Spiderman from the net to the back line and backExercise
4: Ten sit ups







Set 2
;Exercise 1: WheelbarrowExercise
2: TiggerExercise
3: Hand walkExercise
4: 15 count slice





The pair that cracks the code first wins.

  • 6 times to the net (forward and backward)
  • 2x back and forth knee lifts (left leg up, left arm up etc)
  • Heels/Buttocks straight up 2x times
  • 2x back and forth sitting low in defensive position
  • 2x cross pass back and forth.
  • core/movement
  • 10 sec plank
  • 10 x scorpion
  • 10 x spiderman
  • 15 sit ups
  • 10 push ups
  • In pairs, facing each other, start at the cone.
  • Place cones in the middle.
  • One cone per pair
  • First time backwards to the sideline.
  • Return forward.
  • Tapping and kneeling in reception position, waiting for the signal.
  • On command move sideways to the sideline.
  • Same side back.
  • Wait through the knees.
  • Third time knees up, back against seat.
  • Knee sit next to the cone, right leg to leave.
  • 4th time, very fast kick to the other side.
  • Lie on your stomach on the line and kick back.


back-and-forth

  • Trainer throws the ball to the middle player
  • He passes to SV
  • SV gives setup
  • Offender plays the ball SLIMLY over the net.
    • so just over the net
    • OR in the back of the field in the corners
  • Place the hoop and force the player to play there (in 1 corner at a time). Afterwards with defender in that corner. Catch own ball and pass to trainer.
  • Attacker catches the ball and puts it with trainer (in the box).
  • Everyone turns 1 spot at a time (runs after own ball).
  • Give instructions all the time
    • playing-tactically-3
  • 3 players at the net with a ball
  • Other players without ball on the backline
  • 1st ball is thrown in long
  • 2nd ball short
  • 3th ball hit deep
  • 4 passers (2 short 2 long)
  • 1 playmaker 1 attacker and 1 blocker
  • Trainer serves hard services
  • Goal is to get the pass to the playmaker so that an attack can take place.
  • After the attack a spot is moved: the blocker becomes a passer, the attacker becomes a blocker.
  • On 1 side of the net 1 thrower, playmaker and coach
  • On the other side 2 blockers and 3 passers
  • Trainer hits the ball and it must be defended.
  • Blockers catch the passed ball.
  • After 3 attacks turn over a spot.
  • 4 passers (2 short 2 long)
  • 1 playmaker 1 attacker and 1 blocker
  • Trainer serves hard services
  • Goal is to get the pass to the playmaker so that an attack can take place.
  • After the attack a spot is moved: the blocker becomes a passer, the attacker becomes a blocker.


service-pass-attack-2

1 ball/ person

  • everyone plays ball individually BH against wall above a line
  • players count each other
  • keep score

GOAL

Improve reaction time and speed + go for the ball

ORGANIZATION

Players have to grab balls

IMPLEMENTATION

  • Row 1 players ready to play ball
  • Row 2 players behind trainer with ball
    • Front pushes trainer ball in hand and joins row 1
  • Trainer throws ball into field and player from row 1:
    • Runs towards the ball, lets it bounce 1x, 1x OH and then catches it
    • Runs to the ball, lets it bounce 1x, 1x BH and then catch
    • Runs to the ball, let it bounce 1x, 1x OH, 1x BH and then catch
    • Runs to the ball, does not bounce, and touches it anyway : diving
  • Connect with ball in the back of line 2
  • High tempo and adapt to the player.