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Volleyball drills

SIDE A: 2 persons with ball on 4 meter line position 5 - 1 without ball on 4 meter line position 1SIDE
B: 2 persons with ball on 4 meter line position 1 - 1 without ball on 4 meter line position 5

  • Passing on:
    • Position 5 side A throws straight over the net to position 1 side B - position 1 side B moves diagonally to position 1 other side, side A
    • Position 1 side 1 throws straight over the net to position 5 side B - position 5 side B moves diagonally to position 5 other side, side A


  • Discard
  • Pass over the net + play reception to referee
  • Technical attack from 3 to 4 meter line + reception to referee's chair
  • Technical calm attack from 5 to 6 meter line + reception to referee's chair
  • Steady service from behind line + reception to referee's chair

Everyone ball and distribute along two sides of the net.
Gather at the right post

  • Block move with a small step: during the block balls tap each other
    • After the first move, switch sides
  • Block move with one big step: during the block balls tap each other
  • Move the block with two small steps in a row: during the block, balls tap each other.
  • Block displacement with two big steps: during the block balls tap each other
  • Block displacement with first small step and then big step: during the block balls tap each other
  • Block displacement with exit: during the block balls tap each other


Place 2 benches at the net - 3 persons with ball on the bench - 3 persons at the pole at the net

  • 3x 3 times blocks with displacement (then change)
  • Move weightball from backline to 3m line
  • Hurdle jump (3x) and move to wall and curtain
  • Per 2: sit-up with weight ball
  • Planks
  • Jumping on and off bench

Starting point 1: back line in the corner at position 1Starting point
2: back line in the corner at position 5

  • Starting point 1
  • Walk to position 4 at the net - sideways to position 2
  • Pass under the net - sideways to position 4
  • Diagonal crossing to corner of position 5
  • Walk to corner at position 1
  • Walk to starting point 2
    • Start point 1 and start point 2 alternately


  • 3x ordinary run
  • 3x on diagonal lengths: raise knees
  • 3x on diagonal lengths: heels against buttocks
  • 3x on diagonal lengths: samba
  • 3x at diagonal lengths: dive
  • A starts with shuffle sideways, then on 3m line sideways,(B waits for A to start sideways)
  • Attack jump to the net,
  • sideways and on mid a block jump,
  • At the end of the game a block jump on both sides of the net,
  • 2x shuffle backwards to 3m line, attack jump,
  • Long shuffle to the backline,
  • back to the beginning 2x.


Variation:

  • There are many variation possibilities,
  • In addition to all forms of movement (shuffle, sideways, backwards, running), diving and/or rolling forwards and backwards can also be included in the course.


Purpose of the exercise:
Improve out of system situations and communication

  • 3 players gather around the trainer and pass the ball.
  • Trainer holds the ball in front of him.
  • When all players have put their hands on the ball, the trainer throws the ball somewhere in the backfield.
  • Through communication and especially listening, it must be clear who plays the first, second and third ball.
  • What do you do as a striker in a difficult out of system situation, what do you want your strikers to do?
  • Is there a lot of risk in finishing or do you want to see controlled balls hit in various positions?
  • Go ahead and play as a trainer.
  • Very good exercises to repeat out of system situations.
drawing Turn and Gravy

3 persons on a 3 meter line behind each other.

  • Throw to each other
    • After the action: tap the back line
  • Top spin move under the net and make ball dead
    • After the action: block at position 2 - touch the back line
  • Top spin move over the net and play ball reception
    • After the action: block at position 2 - touch the back line
  • Control key
    • After the action: backline tap
  • Bottom hand - top hand
    • After the action: tapping the baseline
  • Direct key
    • No after action


  • Playing on a half field
  • Two teams: Team A and team B
  • Mat in the middle of the field
  • Team A starts:
    • One player hits the mat
    • The other players stand around the mat
    • Reception - pass - attack on the mat
      • Other team does the same
    • After each contact tap the net
    • Point made when other team cannot catch ball;
    • then other team starts attacking on the mat

Exercise for centre and corner: each player 10 times Per 2
- 1 group per 3

  • Person A with ball at the net - Person B on 5 meter line.
  • A passes ball to B
  • B plays ball back and comes forward in the meantime
  • A plays short tip ball to B and B plays back to A
  • A plays control ball
    • If too fast 2x control ball (= 3x keys)
  • B is meanwhile quickly backwards
  • A attacks to B and B plays back to A


Exercise for setter and libero - 5 times each part Referee's seat
: position 2 and position 4

  • Libero stands at position 3 and pass to 4 #forward
  • Libero stands at position 3 and pass to position 2
  • Libero leaves at 1 and pass to 4 #forward
  • Libero leaves at 5 and pass to 4 #backwards
  • Libero leaves at 5 and pass to 2 #forward
  • Libero leaves at 1 and pass to 2 #backwards

Stores on two sides.

Lay down mats:

  1. Position 1
  2. Position 3 - short
  3. Between position 5 and position 6

team-against-defence-2

  • If you put the opponent under pressure with your service and attack, the balls come easily over the net.
  • It is then a must to process these balls well and to set up a fast attack again.
  • Precision is of the utmost importance.
  • Responsibilities must be clear and must be taken by the players.
  • It must be clear who is responsible for the easy ball and who is going to pass it.
  • The place where the ball is passed to must also be clear.
  • The speed of the rally pass is also important.
  • Especially when the distributor is in front, you can pass the ball to the net a bit faster.
  • Closer to the net you will pass the ball a bit higher, so that everyone has time to get ready for the attack.

The exercise:
  • Coach throws in the ball to the six. They build up an attack.
  • The sixes have to score from the rally pass.
  • The foursome must prevent this by blocking and defending the ball.

There will be a change when the 6 team has 5 points.
Scoring:
  • For each score, the 6-team scores one pointEvery
  • ball defended or blocked by the 4-team, 1 point deductionEvery
  • bad rally pass, 2 points deductionAccents
:
  • Taking responsibilityUnder
  • the ball and playing it
  • preciselyGiving the
  • pass
  • , then moving for the
  • attackRecognizing and taking
  • chances
  • .


AFTER EVERY TWO BALLS THE TEAM ROTATES WITH SIX PLAYERS SO THAT THE DISTRIBUTOR CAN STAND ON DIFFERENT POSITIONS, YOU CAN ALSO MAKE TWO FORMATIONS AND THROW THE BALL ALTERNATELY AS A TRAINER

.

  • Playmaker and attacker must score against a team setup.
  • Trainer throws ball to, setup goes to attacker (train all positions).
  • Attacker must score at least 5 points against the team.
  • An appropriate ball that the sv in the team can catch or set-up is not a score.
  • Scoring is direct point or a pass that playmaker cannot catch.
  • After 5 points change attacker.