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Volleyball drills

  • The players start by throwing the ball over, close to the net (within 3 m).
  • After throwing the ball, each player walks around the pawn at about 5 m and to the other side.


  • Variation
    • One of the players then decides how the ball will be passed and how the players will move around the pawn.
    • The other players imitate this player.


play-along-the-net-walk-around-the-pawn

  • Per 5 children there is one ticker with a (soft) ball.
  • He tries to throw all children off with the ball.

From one side of the hall to the other side of the hall like a certain animal.

PURPOSE

Improve fitness and warm up

ORGANIZATION

Run in circles

IMPLEMENTATION

Run in circles around the field(leave about 2m between them)

  1. when trainer claps 1 time - pump 1 time
  2. when trainer claps 2 times - sliding dives
  3. when trainer claps 3 times - a block jump
  4. when trainer claps 4 times - turn around and short spurt
  • the number of players present are all outside the field of play.
  • In the middle of the field there is a hoop with a number of balls in it.
    • 1 less than the number of players
  • Players do a number of exercises, for example
    • planking
    • sit-ups
    • push-ups.
  • when the players have completed these exercises, they lie on their backs.
  • At the sign of the trainer they run to the middle, and try to conquer a ball.
  • They keep on running until there is only one ball left.
  • The winner of the game decides on a punishment for the other players.
  • One player is tagged.
  • When you are tagged, sit against the wall with one arm up. NOTE: legs in an angle of 90 degrees.
  • When someone sits on your lap (=toilet) and "pulls" on your arm, you are free again.
  • Change your ticker regularly.

Warming up (1)

  • Relay in pairs, at the net 2 dice per pair.
  • Sprint to the net, roll the dice and add up the number of dots.
  • Sprint back and touch the next one and he/she adds up the number until you have 56.
  • You have to get the exact number, so at 52 you have to throw 4.
  • The one who has 56first, wins.
  • There is one scapegoat and one victim.
  • The other players stand in groups of two, spread over the room.
  • The groups of two stand behind each other, with their faces in the same direction.
  • The scapegoat tries to tap the victim.
  • The victim may join a group of two at the back, but then the first one in line becomes the new ticker and the old ticker becomes the new victim.
  • If the scapegoat can tap the victim, the roles are also reversed.
  • The whole team sits against the wall
  • The first one runs from the wall to the net and back and then sits against the wall again,
  • Then the next player can run.
  • They are not allowed to stop until the whole team has walked back and forth once.
    • Afterwards the same exercise but with planks instead of sitting against the wall.


Trainers throw ball to over the net and player:

  • Throw ball into field let it bounce and step over it.
  • Catch oh the ball
  • Catches bra the ball
  • Catches the ball sitting down
  • Catches the ball with 1 knee on the ground
  • Lies down on the ground and drops the ball on the buttocks

https://www.youtube.com/watch?v=nA-aXXA5ex8


  • Pairs facing each other with a net in between
  • Overhead smash,
    • start on the 3,
    • with every good ball 1 step back,
    • to the backline